Lockdown TV by R.Meier

[raw]
made by R.Meier for Ludum Dare 46 (COMPO)

The Game

Watch ALL the TV while the world is shut down and you're stuck at home.

This game approaches current events with a healthy bit of satire, hoping to bring some joy and a few laughs. Stay safe and stay healthy out there!

Note: There IS an end/win condition. If you haven't found it, just keep playing (and be sure to keep watching TV!).

The Jam

Haven't Game Jammed or doing anything major with Unity in a few years - glad to be back at it, and pretty happy with how the game turned out in the end (honestly just happy to have something vaguely 'complete' after 48 Hours :smile:).

The Tools

Made using Unity

External Libraries Used:

UnityAtoms (https://github.com/AdamRamberg/unity-atoms)

UnityUIExtensions (https://bitbucket.org/UnityUIExtensions/unity-ui-extensions)

Ratings

Overall 447th 3.5⭐ 22🧑‍⚖️
Fun 338th 3.525⭐ 22🧑‍⚖️
Innovation 538th 3.275⭐ 22🧑‍⚖️
Theme 446th 3.75⭐ 22🧑‍⚖️
Graphics 1023th 2.175⭐ 22🧑‍⚖️
Humor 131th 3.625⭐ 22🧑‍⚖️
Mood 596th 3.118⭐ 19🧑‍⚖️
Given 27🗳️ 0🗨️

Feedback

Stevis93
20. Apr 2020 · 02:45 UTC
This is great! Progression is super fast so I get to experience a lot of it fairly quickly. Pretty funny too to come up with dystopian future where we work to watch tv, eat to watch tv, sleep to watch tv, buy shit to make watching tv better.

You have a good core game loop here, swap tv out for videogames and it's totally not resembling my life.
Quinn_Patrick
20. Apr 2020 · 02:51 UTC
Hectic resource management! Balancing everything is difficult, but maybe that's the point? It would be nice to have some more visualization, and for the interface elements to be closer together.
PrincessChooChoo
20. Apr 2020 · 03:04 UTC
Fun little resource management game, and it captures the mood of the times quite well.

The UI seems a bit small on my computer, and doesn't seem to scale in fullscreen either.
Nick Barrash
20. Apr 2020 · 04:13 UTC
Informative "tutorial popups"
Daniel Conway
20. Apr 2020 · 05:14 UTC
I love management style games! The upgrade system was very well done as well as the timing of introducing new tasks. Good Work!
JetTheSimon
20. Apr 2020 · 05:22 UTC
I liked the concept and was fun enough to play. Was a bit fast at first but I got the hang of it. I liked the idea of the story unfolding and balancing your stats to keep the story up. Would like to see a version with better graphics and maybe a gamepad type control so I could easily switch between activities on a dpad or something.

Nice job :)
sayumeki
20. Apr 2020 · 05:38 UTC
This was a lot of fun! I like resource management games like this, and the way it unfolded over time was both good for gameplay and exciting to see what happened next. Given this game, I think I will have to watch more TV at home to try to make the world a better place.
scottthoo
20. Apr 2020 · 08:06 UTC
Haha had fun, should put some images or gif for the TV show instead of a blank screen.
LyghtningWither
20. Apr 2020 · 16:40 UTC
I was 1000000 away from winning! Arrrgh!
jpv
20. Apr 2020 · 16:41 UTC
The tutorial mode was nice. Weird little game.
MikeSalyh
26. Apr 2020 · 20:59 UTC
I loved it - this is one of the only clicker games I've played with high-stakes. Saved the world after about 30 minutes.

I found the best way to play was constantly pausing between every decision, which turned this into a turn-based game. I enjoyed juggling all of the resources, and the humor.
Robin49
27. Apr 2020 · 22:20 UTC
Honestly, it is really one of the best game i played of that ludum. You made a simple idee a fantastic concept. It is technically simple but that works ! Congratulation, i thing i found something to do during the lockdown :)