blob by PaperAeroplane555
guide a blob friend to the flag!

keep it alive! bring it back!

| Youtube | https://paperaero555.itch.io/blob |
| Original URL | https://ldjam.com/events/ludum-dare/46/blob-1 |
Ratings
| Given | 10🗳️ | 1🗨️ |
guide a blob friend to the flag!

keep it alive! bring it back!

| Youtube | https://paperaero555.itch.io/blob |
| Original URL | https://ldjam.com/events/ludum-dare/46/blob-1 |
| Given | 10🗳️ | 1🗨️ |
+ graphic choice is efficient
-difficulty, or rather the way the game communicates mechanics
@goutye thank you! i tried my best to make the blob movement not too chaotic and within a confined space but yeah i definitely can improve on the level design haha
@jofish thanks for playing! i think that the fun was also in the predicting of the blob's movement and also getting used to his speed, but then again im still trying to figure out what are the numbers to make my platformer code feel better. i'll keep working on that! and also, yeah the idea of this game sprung solely from that interaction, and i kept thinking of you pushing him up from spikes, and that whether the character dies is irrelevant.
@SP3sheep thanks! yeah i can really work on its difficulty curve. im glad you found it fun!
@hartvichio lol thank you! i like 1-bit and platformers sooo. and my tutorial stuff can definitely use more instructions, but i guess i need some more time for that.
@arefune thank you! i spent a lot of time creating the interactions between you and the blob
@congusbongus thank you! as said above, i wanted to get the fun from doing the tricky mechanics and having its difficulty high, but i guess with my few number of levels it spiked too much haha