Inside Divine Comedy by Yulia_li

[raw]
made by Yulia_li for Ludum Dare 47 (JAM)

The game is inspired by the work of Dante Alighieri, as well as Hieronymus Bosch paintings.

Control the player by WASD or arrow keys. Watch out for beasts. Which one did you like the most by the way?

Made by Daria Zaitseva and Yulia Likhomanova.

StartScene.png

screen2.png

screen6.png

screen5.png

Ratings

Overall 932th 3.407⭐ 29🧑‍⚖️
Fun 1283th 2.893⭐ 30🧑‍⚖️
Innovation 1251th 2.889⭐ 29🧑‍⚖️
Theme 875th 3.556⭐ 29🧑‍⚖️
Graphics 401th 3.983⭐ 31🧑‍⚖️
Audio 367th 3.68⭐ 27🧑‍⚖️
Mood 302th 3.87⭐ 29🧑‍⚖️
Given 13🗳️ 17🗨️

Feedback

🎤 Yulia_li
06. Oct 2020 · 07:24 UTC
Everything in this game was drawn in 2 days)
BloooBird
06. Oct 2020 · 07:46 UTC
Really good entry and love the artstyle, good job! :)
🎤 Yulia_li
06. Oct 2020 · 07:52 UTC
@blooobird thank you!
Adil
06. Oct 2020 · 09:41 UTC
I love that chinese artstyle, sounds are very atmosphere. Actually, mechanics are quiet simple, but overall i like it. GG!
Lunarstrain
06. Oct 2020 · 09:44 UTC
Neat graphics and... who brought berries in hell?
🎤 Yulia_li
06. Oct 2020 · 09:57 UTC
@lunarstrain

Thanks) This is the second circle of hell, where you can feel the fine line between satisfaction and punishment. And probably these berries are poisoned)))
🎤 Yulia_li
06. Oct 2020 · 09:58 UTC
@adil

Thank you!
🎤 Yulia_li
06. Oct 2020 · 09:58 UTC
Vrarr
06. Oct 2020 · 12:05 UTC
Really nice game! You achieve to set a very particular mood with your beautiful art and music and that's not an easy thing to do! It perfectly fits the theme too. My favorite creature is the round bird that starts to appear in circle 2! Great work!
eldogg
06. Oct 2020 · 13:55 UTC
Got through all the circles and feel much better now. The artwork is great. Really liked the creatures (my favourite was the round guy), the background artwork was great as well.

Good entry!
Conneli
06. Oct 2020 · 18:06 UTC
Playing this game for awhile was rather hypnotic, I loved the circular effects going on. I wish there was a bit of invincibility when you hit enemies as sometimes I felt trapped, and wasting all my berries to get to a good spot was frustrating. I also experienced a moment where after my health hit 0 but before the level reset I had picked up a berry. It still brought me back to the beginning. I guess I can't complain much because of course, it is literally Hell.

Overall, love your attention to the theme, love the inspiration (The Divine Comedy is an incredible classic and I think you brought it to life quite nicely here). The background visuals were stunning, and discovering new enemies was always a treat.
Bea
06. Oct 2020 · 19:12 UTC
Fun weird demon visuals, I did feel like it was a little bit slow and monotonous.
Dani_el_urban
06. Oct 2020 · 19:13 UTC
This got really creepy when it got so crowded in circle 6. I loved all those different monster sprites and the graphics overall. The reference also fits the theme nicely. Good stuff!
fabiole
08. Oct 2020 · 16:55 UTC
Nice game man ! I ove the sound and the graphics ! May be you could have considered the diagonal mouvement :)
apostolos
08. Oct 2020 · 17:01 UTC
well done i really liked the graphics and the music fits so well to the theme
Vleue
08. Oct 2020 · 17:12 UTC
very gloomy atmosphere thanks to the graphics and music!

not possible to lose, you just restart your current circle of hell... but hey, that only increase the feelings of being trapped in there!
Nomad912
08. Oct 2020 · 17:17 UTC
Completed all 9 circles of hell). Very atmospheric. It was difficult when the shaking appeared.
Celes
08. Oct 2020 · 17:36 UTC
I started to lag a bit in circle 5 and circle 6, most likely due to my laptop. I'm not sure how many levels there are, but I played up to circle 7 which started to get a bit more challenging and I couldn't get past it lol.
The atmosphere is creepy in a good way. The music fits it pretty well. It sent maybe a few chills up my spine, but that's a good thing too as I see that's what the meant is meant to do along with being stuck in a loop :) Nice job<3
Gabriel Dias Oliveira de Almeida
08. Oct 2020 · 17:50 UTC
saw this game on a twitch stream and loved the art and the music!
AvatarGreggles
08. Oct 2020 · 18:24 UTC
This is so dope! Love the concept!! And the art style is epic!
katamary
08. Oct 2020 · 18:54 UTC
Very atmospheric and meditation game. Especially liked a sound ambient. But I never made it to the 7th circle...
finntastico
08. Oct 2020 · 19:06 UTC
Very nice and relaxed. I liked big-mouth-guy the most. Love the look and feel of the game. I think if there would be different animations for moving left and right with the character it would look even smoother :)
ZeonBlue
08. Oct 2020 · 19:08 UTC
Love the art style in your game!!
aCuriosity
08. Oct 2020 · 19:29 UTC
The background made the game, it was beautiful, nice layering, blurring, coloring.

I knew right away that I should go for the berries, but after collecting a few it took me a bit to realize they transferred into hearts, the berries should be hearts.

Bounding boxes were difficult to determine, in this style game they need to be very clearly definable, so the player doesn't feel cheated by a suspected near miss of the visual triggering a collision.

Looks like there was a bit of effort put into the sprite animations, and while I liked the creative creatures(namely the fish with legs(Monty Python inspired?)) they felt out of place on this super polished background. I wanted them to be more glowy, ghastly, high def gouls.

Not sure about the controls, I ended up tapping the left and right arrows a lot which resulted in a more lane change type movement than holding it down which was smooth. I likes the precision the lane change type movement gave me. I wanted this lane change movement to be buffered, I wanted to be able to tap the right arrow 5 times fast and have the 5 sequential lane changes unfold.

The background, along with the ambient sound, set a great atmosphere, it drew me in to complete I think 7 circles.
Good Job! Beautiful Atmosphere!
marcmagus
10. Oct 2020 · 16:24 UTC
Simple game, each circle developed some lag toward the end of the timer. The audio and visual aspects are *fantastic*. The enemies inspired by Bosch are great, and the backgrounds are very evocative. Well done.
Week of the agents
12. Oct 2020 · 09:00 UTC
Недурственно, но по атмосферности круги напоминают не ад, а заставку "В мире животных".
ZozeR
12. Oct 2020 · 09:03 UTC
Quite a nice game, the gameplay is slow for my taste and not being able to move diagonally made me annoyed but still nice work.
Mog13
12. Oct 2020 · 10:51 UTC
great art and expirience, it really set the mood! the parralex effect worked really well! it was a little slow but i enjoyed the atmosphere. great work!