Keep the Earth Alive! by ColeHorvat
Take control of the Big A.S.S. (Big Asteroid Suppression System) and blast the meteors before they reach earth!!
This is my first submission to Ludum Dare ever and my first time participating in Ludum Dare Compo!
I had a lot of fun making this game!
Please give feedback as I want to continue to improve my game development skills.
Thanks!
| Youtube | https://github.com/ColeHorvat/Keep-the-Earth-Alive |
| Youtube | https://rabidblueberry.itch.io/keep-the-earth-alive |
| Original URL | https://ldjam.com/events/ludum-dare/46/keep-the-earth-alive |
Ratings
| Overall | 526th | 3.425⭐ | 22🧑⚖️ |
| Fun | 207th | 3.7⭐ | 22🧑⚖️ |
| Innovation | 1047th | 2.275⭐ | 22🧑⚖️ |
| Theme | 725th | 3.45⭐ | 22🧑⚖️ |
| Graphics | 834th | 2.9⭐ | 22🧑⚖️ |
| Audio | 399th | 3.237⭐ | 21🧑⚖️ |
| Humor | 447th | 2.917⭐ | 20🧑⚖️ |
| Mood | 585th | 3.125⭐ | 22🧑⚖️ |
| Given | 13🗳️ | 12🗨️ |
Jokes aside, I had a lot of fun playing. The shooting feels really satisfying, the art looks nice and the music and sound effects are great. Love it!
This feature was probably intentional, but I personally struggled a bit with the fact that the cannon couldn't rotate lower than around the 20 degree mark on either side. Perhaps make the range of movement a tad bit bigger?
In any case, excellent work! This is really impressive for time submission!
Suggestion: you can simply add some variety to the game by adding some random spin to the asteroids and things like that. You can also make the game a bit more challenging if you make the bullet slower, meaning that the player has to anticipate where to aim at, in order to hit an asteroid.
Good job! The music was nice and retro. Keep on making games!
Overall, really fun, really polished, really well done! =)
Pretty simple but well executed. The game feel is there thanks to audio and visual feedbacks, the menu is clear, the art and audio are functional. The difficulty ramp up is well balanced.
Thanks for the game!