Balance ME by Tristan Shatley

[raw]
made by Tristan Shatley for Ludum Dare 46 (COMPO)

screenshot-1.png screenshot-2.png

Ratings

Overall 388th 3.571⭐ 23🧑‍⚖️
Fun 131th 3.833⭐ 23🧑‍⚖️
Innovation 151th 3.833⭐ 23🧑‍⚖️
Theme 392th 3.81⭐ 23🧑‍⚖️
Graphics 154th 4.023⭐ 24🧑‍⚖️
Audio 693th 2.658⭐ 21🧑‍⚖️
Humor 423th 2.969⭐ 18🧑‍⚖️
Mood 553th 3.176⭐ 19🧑‍⚖️
Given 16🗳️ 5🗨️

Feedback

Nerd Everyday
20. Apr 2020 · 02:31 UTC
The itch.io page can't be found. 404 error.
🎤 Tristan Shatley
20. Apr 2020 · 02:43 UTC
Thank you for letting me know that. The link should work now. I accidentally left the page private :(
johnnysix
20. Apr 2020 · 03:57 UTC
If the hinge for the seesaw and the friction on the boxes were upped a little, it'd be more fun for beginners . While it's possible to get the boxes in place, maybe the early levels could be a bit more forgiving. Tried on Win and Web, both seemed to work fine ( the same physics on both, no glitches/ differences )
cheesepencil
20. Apr 2020 · 04:13 UTC
I played on web, it was really, really hard! Just barely got over 60 on my best attempt.

Very cute and colorful, consistent design and visuals give life to an uncomplicated game. Good entry, thanks for sharing!
quichi
20. Apr 2020 · 05:11 UTC
Great game! I found it to be quite challenging :>

I really like the art style, you mention on the itch page that most of the art in the game are actually made of 3d meshes, I'm impressed that you managed to achieve such a cartoony 2d feel in 3d!

Perhaps you could add in different difficulties where the friction was increased so that the ball doesn't have as much of an impact (for noobs like me), it would make games last a lot longer than 10 to 20 seconds!

The simple sound effects lends itself to this game really well too. It's not very intrusive and easy on the ears, perfect!

Overall I really enjoyed the game, and I couldn't stop playing because it was so hard! Great work :)
Mark Kelly
20. Apr 2020 · 17:57 UTC
A nice, challenging little game. I loved the cute ascetic. I wish there was music, but the sounds made up for it. Great game!
CooperJKnapp
20. Apr 2020 · 18:02 UTC
Love the aesthetic, but it was way too challenging for me. As other people have said maybe upping the hinge friction or maybe the time to react to a ball falling could have made the experience a lot better
ZeGGamer
20. Apr 2020 · 18:04 UTC
There is a very high sensativity for the swing. In my experience, I would get stuck in a position time and time again where the platform would tilt to one side and there would be nothing I could do about it. It was a little frustrating, but it was enjoyable none the less.

Audio was a bit lacking. It felt like you ran out of time when it came to adding sound effects as the only one I really noticed was the box dropping sound. No death, no funny swinging sounds, nothing. That would be what I would improve as sounds do so much for so little if you do them right!
kidanger
20. Apr 2020 · 18:08 UTC
Very nice! No issue on the web build, high score 79, I couldn't manage the keep two balls alive at the same time.
f4kethis
20. Apr 2020 · 18:14 UTC
Enjoy the aesthetic and the concept was fun. I'm either very bad at it or it's way too hard, though. I think the speed of the tilt mechanic could use a bit of *balancing*
Jin9310
23. Apr 2020 · 11:51 UTC
This is really addictive and it keeps wanting you to try again and again. Great job on that. I would only like to see some tunes to the background, however this is really nice entry! Thanks
Devesh Sharma
23. Apr 2020 · 16:05 UTC
Really great game , its totally fun, I could play this for hours!
And I think you should add an easy mode or something to make the game a bit slower, I found it kinda hard, My best score is 45
Daniel Michaeloudis
23. Apr 2020 · 18:45 UTC
Really fun, Challenging and addictive. Great game
erebus
23. Apr 2020 · 23:17 UTC
Neat concept, great work for the time you had! Thanks for bringing it by the stream!