{"author_link":"\/users\/oda","author_name":"oda","author_uid":"1097197","comments":[{"author_name":"rhoff95","author_uid":"1211882","time":"2020-10-04T23:59:22Z","epoch":1601855962,"modified":1601855962,"text":"Great game! Might have preferred to play with mouse to allow me to make a quick save.","likes":2,"format":"md"},{"author_name":"Nobleboy","author_uid":"1083753","time":"2020-10-05T21:33:47Z","epoch":1601933627,"modified":1601933627,"text":"Really good game! Absolutely loved the ending!","likes":1,"format":"md"},{"author_name":"Obi One","author_uid":"1219686","time":"2020-10-07T21:31:41Z","epoch":1602106301,"modified":1602106301,"text":"That's an interesting mechanic indeed! Is that endless game ? Is so it shouldn't be. If there is some aim (for example to get in some place) it could be more interesting in my opinion. ","likes":0,"format":"md"},{"author_name":"Itskdog","author_uid":"1181379","time":"2020-10-07T22:32:51Z","epoch":1602109971,"modified":1602109971,"text":"Nice job. Was a little easy to get the ball free. Sometimes I just made sure there was one exit and I would wait. Eventually it would escape. Maybe having a timer would help. This could be a great mobile game.","likes":1,"format":"md"},{"author_name":"HIKO_game","author_uid":"1213657","time":"2020-10-11T10:39:19Z","epoch":1602412759,"modified":1602412759,"text":"Nice little puzzle game.\nInteresting system!!\n\nI think need light limit or time limit.","likes":1,"format":"md"},{"author_name":"Joey Vrij","author_uid":"1218295","time":"2020-10-14T22:14:32Z","epoch":1602713672,"modified":1602713672,"text":"I loved this game, it was a very nice time killer. Would for sure download for mobile :)","likes":1,"format":"md"},{"author_name":"Hawkin","author_uid":"1219411","time":"2020-10-15T23:56:02Z","epoch":1602806162,"modified":1602806162,"text":"I really enjoyed the simple aesthetics here! A few sound effects would have made it super clean, but I know it can be hard sometimes to get to *everything* on the list. \n\nThe concept is nice and has a lot of potential. I found the levels fairly easy once I developed a pattern for clearing a path. That's not necessarily a critique, as you now have an opportunity to go either direction: this could be a hard puzzler with other obstacles (perhaps some blocks that you can't switch), or maybe just an easy-going \"mood\" game.\n\nThe story you added gave the game life, whereas without the story it would just be a demo. Smart move! I can even see an alternative where the objective is to make interesting patterns or loops ... something emergent where the player is encouraged to explore and create. \n\nThanks for submitting this! It was a real joy to play.","likes":1,"format":"md"},{"author_name":"Knatt","author_uid":"1002328","time":"2020-10-23T21:15:48Z","epoch":1603487748,"modified":1603487748,"text":"Fun lil puzzler and a nice start! Like @itskdog mentioned, it would make a good mobile game","likes":1,"format":"md"},{"author_name":"JollyJoe","author_uid":"1216452","time":"2020-10-23T21:16:20Z","epoch":1603487780,"modified":1603487780,"text":"This rocks I love the game of life, amazing take on the theme and the story was super cute. It was hard to read some parts but it was more in the beginning. Still amazing! a little bug that lets you switch the lights as the ball enters was able to finish in no time. still I bet it was hard work!! Great Job!!!!","likes":1,"format":"md"},{"author_name":"TheGreenWorm","author_uid":"1219776","time":"2020-10-23T21:18:34Z","epoch":1603487914,"modified":1603487914,"text":"I don't think I saw this concept elsewere, simple but effective ! Some sound could be nice. I like the fact that you can experiment with the controls and mechanic during the intro\/tutorial. I'm sad I didn't have time to read the entire end message, went by a bit too quickly.","likes":1,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-10-25T15:01:14Z","epoch":1603638074,"modified":1603638074,"text":"![j19.png](\/\/\/raw\/bc7\/6\/z\/3a732.png)","likes":1,"format":"md"},{"author_name":"gustavo.christino","author_uid":"1026571","time":"2020-10-25T15:10:31Z","epoch":1603638631,"modified":1603638631,"text":"**[PT-BR] An\u00e1lise...**\n\n1 - Mec\u00e2nicas, Aprendizado e Fluxo:\nUma mec\u00e2nica muito interessante, sinto que a velocidade da bola pode acabar atrapalhando a ideia de ter limite no n\u00famero de movimentos (caso isso seja pensado para gerar um sistema mec\u00e2nico mais desafiador).\nAprender a jogar \u00e9 um misto entre tentativa\/erro e planejamento (creio que seria poss\u00edvel demorar mais em est\u00e1gios simples).\nSeria poss\u00edvel adicionar novos elementos (como blocos que n\u00e3o podem ser girados e blocos que fazem girar para a esquerda; tamb\u00e9m sendo poss\u00edvel um multiplicador de bolas (tendo que retirar todas do est\u00e1gio) etc.).\nTendo dito isso, o jogo ficou incrivelmente interessante e divertido. Parab\u00e9ns.\n\n2 - Gr\u00e1ficos, \u00c1udio e Narrativa:\nOs gr\u00e1ficos s\u00e3o extremamente simples, mas entregam o que precisa ser entregue.\nSuponho que em uma vers\u00e3o arcade seria poss\u00edvel adicionar elementos fora da tela que permitam acompanhar score para engajamento social.\nSenti bastante a falta de efeitos sonoros b\u00e1sicos (quem sabe sons diferentes para cada c\u00e9lula e cada dire\u00e7\u00e3o tomada ao chegar na c\u00e9lula seria uma possibilidade de gerar um jogo jog\u00e1vel por pessoas com defici\u00eancia visual.\nA narrativa \u00e9 simples, ajude o personagem a sair o est\u00e1gio (mesmo sendo uma bola, j\u00e1 temos a constru\u00e7\u00e3o de personalidade bastante interessante).\n\n3 - Cultura:\nO jogo fala um pouco sobre medo e necessidade de cuidado.\nTamb\u00e9m conversando com outros jogos de mec\u00e2nica experimental similares e puzzles com estrat\u00e9gia em tempo real.\nAl\u00e9m de dar margem ao arcade.\n\n4 - Monetiza\u00e7\u00e3o:\nCreio que uma vers\u00e3o polida facilmente venderia em smartphones (com propagandas e a venda de n\u00e3o ter mais propagandas).\n\n\n**[EN] Analysis...**\n\n1 - Mechanics, Learning and Flow:\nA very interesting mechanic, I feel that the speed of the ball can end up hindering the idea of \u200b\u200bhaving a limit on the number of movements (if this is thought to generate a more challenging mechanical system).\nLearning to play is a mix between trial and error and planning (I think it would be possible to take longer in simple stages).\nIt would be possible to add new elements (such as blocks that cannot be rotated and blocks that rotate to the left; it is also possible to multiply balls (having to remove them all from the stage) etc.).\nHaving said that, the game was incredibly interesting and fun. Congratulations.\n\n2 - Graphics, Audio and Narrative:\nThe graphics are extremely simple, but they deliver what needs to be delivered.\nI suppose that in an arcade version it would be possible to add off-screen elements that allow you to track scores for social engagement.\nI really missed the lack of basic sound effects (maybe different sounds for each cell and each direction taken when reaching the cell would be a possibility to generate a playable game for people with visual impairments.\nThe narrative is simple, help the character to leave the stage (even if it is a ball, we already have a very interesting personality construction).\n\n3 - Culture:\nThe game talks a little about fear and the need for care.\nAlso talking to other similar experimental mechanics games and puzzles with real-time strategy.\nIn addition to giving scope to the arcade.\n\n4 - Monetization:\nI think a polished version would easily sell on smartphones (with advertisements and the sale of no more advertisements).","likes":1,"format":"md"}],"format":"md","images":["ld47\/213896-9c2c7810eeb308ffcee30d2792adbf69.png"],"links":[{"url":"https:\/\/oda.itch.io\/lights","text":"Youtube"}],"metadata":{"g_key":"61776","g_author":"1097197","g_event":"LD47","g_eventkey":"76","g_subevent":"COMPO","g_urlkey":"275384","g_title":"Lights","g_status":"PVT1","g_place":"370","g_commentcount":"12","g_site2_node_id":"213896","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"213896","n_urlkey":"275384","n_parent":"212256","n_path":"\/events\/ludum-dare\/47\/lights","n_slug":"lights","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"97197","n_created":"1600776062","n_modified":"1601845089","n_version":"667897","n_status":"COMMIT"},"node":{"id":213896,"parent":212256,"superparent":9,"author":97197,"type":"item","subtype":"game","subsubtype":"compo","published":"2020-10-04T20:48:49Z","created":"2020-09-22T12:01:02Z","modified":"2020-10-04T20:58:09Z","version":667897,"slug":"lights","name":"Lights","body":"![ld47_0.gif](\/\/\/raw\/dab\/71\/z\/358f3.gif)\n\nI tried to create a little puzzle game inspired by [Lights Out](https:\/\/en.wikipedia.org\/wiki\/Lights_Out_%28game%29).\n\nHelp Pixy to escape by switching lights off.","meta":{"author":[97197],"link-01-tag":[42336],"cover":"\/\/\/content\/dab\/71\/z\/35872.png","allow-anonymous-comments":"1","grade-06-out":"1","link-01":"https:\/\/oda.itch.io\/lights","link-01-name":"HTML5 (playable + sources)"},"path":"\/events\/ludum-dare\/47\/lights","parents":[1,5,9,212256],"love":0,"notes":12,"notes-timestamp":"2020-10-25T15:10:31Z","grade":{"grade-01":21,"grade-02":21,"grade-03":21,"grade-04":21,"grade-05":20,"grade-07":19,"grade-08":19},"magic":{"cool":142.99566844499,"feedback":0,"given":34.25,"grade":20.285714285714,"grade-01-average":3.316,"grade-01-result":370,"grade-02-average":3.263,"grade-02-result":313,"grade-03-average":3.737,"grade-03-result":129,"grade-04-average":3.816,"grade-04-result":210,"grade-05-average":2.972,"grade-05-result":470,"grade-07-average":2.353,"grade-07-result":347,"grade-08-average":2.971,"grade-08-result":397,"smart":-15.050045053803}},"text":"![ld47_0.gif](\/\/\/raw\/dab\/71\/z\/358f3.gif)\n\nI tried to create a little puzzle game inspired by [Lights Out](https:\/\/en.wikipedia.org\/wiki\/Lights_Out_%28game%29).\n\nHelp Pixy to escape by switching lights off.","title":"Lights"}