HealthAI by TermiGht
My game for my first jam.

Please read instructions on how to play because I'm not good at modelling so maybe you won't recognize some meanings.
Story: You are an AI, which is invented not long ago. You job is to handle the hospital's traumatology, which consists of sending the injured people to the right department so they will be alive.
There are 5 wound types, which belongs to 5 departments shown on boards at the front of the elevators:
- Broke something (Broken bone board)
- Burnt something (Fire on board)
- Some toxic happened (Glass filled with green liquid)
- Something got in one of the holes on the person for example: ear, mouth (X-ray logo on board)
- Something caused the person to bleed (Scalpel like thing on board)
CONTROL:
Left click on patients to select them. If patient selected, then click on the board of any elevator to send them to that department.
Right click
Causes of injury are randomly generated, so there can be some funny cases too. :)
If 3 patient dies then the game is over.
Only the main menu title font is not mine, Owner can be found here
P.S.:The game is probably not tweaked to be the most enjoyable.
| Youtube | https://github.com/PalDani/Ludum-Dare-46 |
| Youtube | http://ld46.paldaniel.hu |
| Youtube | https://danielpal.itch.io/healthai-ludum-dare-46 |
| Original URL | https://ldjam.com/events/ludum-dare/46/healthai |
Ratings
| Overall | 869th | 3⭐ | 20🧑⚖️ |
| Fun | 819th | 2.889⭐ | 20🧑⚖️ |
| Innovation | 428th | 3.417⭐ | 20🧑⚖️ |
| Theme | 205th | 4⭐ | 20🧑⚖️ |
| Graphics | 295th | 3.75⭐ | 20🧑⚖️ |
| Humor | 392th | 3⭐ | 20🧑⚖️ |
| Mood | 644th | 3.056⭐ | 20🧑⚖️ |
| Given | 34🗳️ | 0🗨️ |
Ye, I tought about these ideas too, but 48hr was not enough to make it. :)
As mentioned by others, I couldn't really spot any indication of where the patients should go, so I just winged it. 6/3 and over.
Well done for first jam tho, and nice work on the sound.
Good game
The graphics were really good, I thought the hospital interior and main menu were well designed. Good job!
_Right click_ the patient to see what their injury is.
_Left click_ the elevator that you want to send them to.
Once I understood that, I was able to start saving some people. Definitely feels unpolished, but it was pretty fun once I understood the controls. Good effort for a compo!