Aina by yahooda
Plant carrots on a floating island and feed them to the Water Deity while being attacked by exploding robots.
Theme: Growing
Default controls:
WASD: movement
Space: jump
E: interact with or pick up objects
Q: drop held item
Left mouse button: use held item
Scroll wheel: select items on hotbar
Theme: Growing
Default controls:
WASD: movement
Space: jump
E: interact with or pick up objects
Q: drop held item
Left mouse button: use held item
Scroll wheel: select items on hotbar
| itch.io (Web, Windows, Mac, and Linux) | http://polynoggin.itch.io/aina |
| Post-Mortem | http://ludumdare.com/compo/2015/12/17/aina-post-mortem/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=28367 |
Ratings
| Coolness | 66% | 3 |
| Overall(Jam) | 3.06 | 748 |
| Fun(Jam) | 2.55 | 950 |
| Graphics(Jam) | 3.53 | 480 |
| Innovation(Jam) | 2.83 | 719 |
| Mood(Jam) | 3.04 | 662 |
| Theme(Jam) | 3.56 | 626 |
Feedback
Fanatrick
15. Dec 2015 · 04:27 UTC
Good little farming sim. Cool cel shading as well.
Rufson
15. Dec 2015 · 06:59 UTC
Nice models!
jerry111zhang
16. Dec 2015 · 07:30 UTC
Fun little farming game!
blurryroots
16. Dec 2015 · 07:44 UTC
Felt very polished. Cool farming mechanics. Liked the hole floating island water god thing ;) But I think the controls to manage the inventory a bit to fiddly.
Krafty
17. Dec 2015 · 02:55 UTC
Interesting game and nice graphics! Game kinda just ended for me though, I wasn't sure why.
Justin Mullin
17. Dec 2015 · 03:30 UTC
I like the idea. I didn't quite understand how to deal with the robots - most of the time they just exploded harmlessly I think? I also abruptly lost without quite understanding why, but I must have been killed. Being able to use number keys to jump to an item would help simplify the controls a lot - I found myself scrambling with the scroll wheel very often. It's definitely a very nice looking game!
zzapp
17. Dec 2015 · 07:53 UTC
Cool game, the growing was good but the robots were hard to kill with a axe without getting them to damage you. I also had robots crash in the edge of the island and damage me even though I was nowhere near them. Aside from the lack of my prowess axe fighting robots, it was great fun.
🎤 yahooda
17. Dec 2015 · 08:49 UTC
@Krafty: It was probably an enemy that got behind you. To be honest, the death mechanics were added last minute, so it just instantly drops you back off onto the main menu. It can be confusing for the player since there's unfortunately no feedback about how they died.
logon13
17. Dec 2015 · 08:58 UTC
Cool game. Very impressive technically within the time limit
Boberro
17. Dec 2015 · 12:54 UTC
Battle Farming - that's new.
randomhuman
20. Dec 2015 · 13:24 UTC
Cool idea, but I had some problems playing the mac and web builds. The scroll wheel didn't work in the web build and in the mac build the cursor was still active and kept giving control to the OS.
Geck0
22. Dec 2015 · 00:16 UTC
Carrots! ^^
Simonaiso
02. Jan 2016 · 11:39 UTC
Nice carrot harvest game. I did not really know what to focus on, killing the enemies or my carrots...
juaxix
02. Jan 2016 · 15:11 UTC
Love the models and working in the farm with cameras hehe