Keep the Party Alive! by rrsmtz

[raw]
made by rrsmtz for Ludum Dare 46 (COMPO)

Keep The Party Alive! Entertain your guests by buying all sorts of fun distractions. The bigger the crowd, the harder it is to control! Your objective is to keep it going until dawn breaks, and make the most money you can.

Day2Progress.gif

Troubleshooting

Window too big

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Won't stop loading

love.js doesn't seem compatible with Firefox Private mode, so that may be the issue.

Ratings

Overall 383th 3.576⭐ 35🧑‍⚖️
Fun 495th 3.324⭐ 36🧑‍⚖️
Innovation 266th 3.618⭐ 36🧑‍⚖️
Theme 156th 4.059⭐ 36🧑‍⚖️
Graphics 832th 2.909⭐ 35🧑‍⚖️
Given 24🗳️ 24🗨️

Feedback

GoblinQueen
20. Apr 2020 · 14:44 UTC
Super nice concept, picked up gameplay immediately. This would be a fun smartphone game to kill time. Great job!
CodingNinjaJoas
20. Apr 2020 · 18:49 UTC
Nice game, really simple but great concept!
EdZ123
20. Apr 2020 · 18:50 UTC
gameplay is simple, intuitive, and fun. Great job!
rjerez192
20. Apr 2020 · 18:51 UTC
It was easy to understand how to do stuff but I don't really know the effects of what I did. I missed the audio. I would like to see some negative effects. Maybe you'll get sick of too much pizza. Nice work!
niklasriewald
20. Apr 2020 · 18:53 UTC
Fun little game, some music would have been great though for a party game :balloon:
zoglu
20. Apr 2020 · 18:56 UTC
Nice take on the theme, I won at first try with a score of 279. It gets really overwhelming when you have a lot of guests :) Good job !
mbrezu
20. Apr 2020 · 19:04 UTC
Great fun! As other people mentioned, this would make a nice mobile game.

Ideas: more ways to entertain (of course), attractors that help control where people gather.

Will checkout the source code as I'm curious about Lua & Love.
Diego Escalante
20. Apr 2020 · 19:07 UTC
I wasn't quite sure how the bars above the guests affected my overall Enthusiasm, but the rest of the design was clean and clear. Very easy game to pick up. Made it to the end just in time, enthusiasm was red and low but just pulled it off! My final score was 226. Good job!
Leonel
20. Apr 2020 · 19:38 UTC
interesting execution of mechanics, i was expecting a kind of idle game when i saw the screenshot. well done, good effort!
taran.unraveler
20. Apr 2020 · 22:07 UTC
I like this. It has a different concept from the other games I have played so far and that's really a plus. Most of the games have the same core logic, but this one is different. Enjoyed it while it lasted. But the game ended really fast.
🎤 rrsmtz
20. Apr 2020 · 23:00 UTC
Thanks everyone for the comments! There are some good suggestions here that I didn't think of :smile:
CaptainDreamcast
20. Apr 2020 · 23:30 UTC
305 here, my ultimate strat was to keep the party barely alive with pizza, then blare everyone with stereos during the last 10 seconds to get that enthusiasm up. I bet there's other good strats too, I had a lot of fun trying different things and seeing what works and what doesn't. I also want to praise the controls, I loved how using the 1-4 keys I could focus on the game at all times. Very cool game, great job!
PythooonUser
21. Apr 2020 · 06:03 UTC
Got a score of 231. I think nobody left the party, but it was pretty rough towards the end :) There must have been lying quite a bunch of empty pizza boxes around...
yigitserin
21. Apr 2020 · 09:10 UTC
Fun concept, kinda similar to our entry, great job. I would enjoy some sound effects on this one.
Historymaker118
21. Apr 2020 · 09:25 UTC
I managed to throw a successful pizza party, even if it did take me a few too many seconds to figure out what I was supposed to be doing. This game was pretty neat, a nice take on the theme I hadn't thought of, and a well executed concept that hasn't tried to over complicate the mechanics as too often I see done. It really would have benefited from some music and sound effects to help with the 'party atmosphere' but I know it's not always possible to have the time in a weekend jam. Still when your theme is a party, perhaps putting a little time aside for adding music should be something you consider. Other than that, a good entry, thanks for sharing!
Fables
21. Apr 2020 · 11:52 UTC
Great game, loved the take on the theme, and you implemented it well. Had fun playing it!
Grunlack
21. Apr 2020 · 16:18 UTC
although I didn't understand right away this game is very nice and quite innovative.
Well done !!!!
Alexander Crane
21. Apr 2020 · 17:58 UTC
Hey, twinsies! We had the same idea for our games, meter and all ;)
I really like your version of it, with areas of effect forcing you to maximize happiness among the most people. I lost, but I'll keep trying to win it. A very innovative idea!
Shaolin Dave
21. Apr 2020 · 20:34 UTC
Total score +282, is that good?
Finally a game that isn't literally keeping a creature or a fire alive, first "party" game i've seen so that's definitely innovative.
Sound would have been helpful, just some murmuring to signify chatting and sound from the stereo would have been great.
AlphaQ
22. Apr 2020 · 00:32 UTC
Final score of +358 :sunglasses: Nice concept with the area of affect and cost! Sound would definitely make this even more enjoyable. But I still had lots of fun!
slotha
23. Apr 2020 · 01:57 UTC
I like the idea, i think its one of the better 'keep the party alive' games I've seen, sound would definitely help it too. Great work!
chuchuw
23. Apr 2020 · 09:52 UTC
Nice idea, I would never have thought of that ^^
ursagames
24. Apr 2020 · 05:14 UTC
Hello! Your game was played during my stream!

If you want to know the timestamp of when your game was played you can see it in this spreadsheet:
https://tinyurl.com/yau8hjzn

And then look in my latest videos and find your game being play (after the current stream ends)
https://www.twitch.tv/ursagames/videos
garygreen
26. Apr 2020 · 17:42 UTC
Clever take on the theme. There's so much pressure to make a party successful. :) I liked the way you implemented the mechanics in this.