Loopgun by Andreadbx

DESCRIPTION
Loopgun is a fast-paced experimental game about shooting and time shifting. The protagonist finds himself right in the middle of a testing ground, when a voice tells him that something is wrong: the time stabilizer is malfunctioning and, every time he shoots, his weapon releases a residual image that will shoot forever. Will he survive? This game is intended to be a vertical slice, a proof-of-concept of some ideas.
CONTROLS
WASD - Move the character around
Spacebar - Jump
Mouse Look Left Click - Shoot
CREDITS
Andrea Di Bartolo : 3D Art, Particles, Lighting
Samuele Padalino : Code, Shaders, UI
Claudio Scamporlino : Code, UI, AI
Carmelo Ventimiglia : SFX, Music, Game Design, Male Voice
Paola Collorafi : Female Voice

Ratings
| Overall | 741th | 3.548⭐ | 23🧑⚖️ |
| Fun | 867th | 3.286⭐ | 23🧑⚖️ |
| Innovation | 69th | 4.143⭐ | 23🧑⚖️ |
| Theme | 324th | 4.024⭐ | 23🧑⚖️ |
| Graphics | 51th | 4.545⭐ | 24🧑⚖️ |
| Audio | 319th | 3.75⭐ | 24🧑⚖️ |
| Mood | 583th | 3.595⭐ | 23🧑⚖️ |
| Given | 24🗳️ | 3🗨️ |
Good job on this submission :v: :hamster:
Ottimo lavoro, bravi!
I agree that the environment and the VFX are done very nicely. Also liked the voice acting. The gun charging felt a bit tedious but that's something that is probably down to tweaking for a more serious release.
Great entry!
Second the drones where often intersecting each other probably is just a gamejam thing of not having enough time but it looks a bit silly. But amazing work one of the prettiest games i have seen this jam