Captain Coal by Jiri_One

[raw]
made by Jiri_One for Ludum Dare 46 (JAM)

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The fuel for the train is gone, you'll have to find a solution to make the train go as far as possible. But the passengers might not be too happy about it.

Ratings

Overall 1944th 3.167⭐ 20🧑‍⚖️
Fun 1768th 3.056⭐ 20🧑‍⚖️
Innovation 1182th 3.306⭐ 20🧑‍⚖️
Theme 1548th 3.5⭐ 20🧑‍⚖️
Graphics 1765th 3.194⭐ 20🧑‍⚖️
Audio 909th 3.333⭐ 20🧑‍⚖️
Humor 586th 3.417⭐ 20🧑‍⚖️
Mood 1920th 2.944⭐ 20🧑‍⚖️
Given 14🗳️ 1🗨️

Feedback

joekinglake
20. Apr 2020 · 20:51 UTC
Overall a really great idea, i really like the take on the theme and the graphics and mood make me nostalgic :-) Only minor thing, I initially struggled with figuring out what i could interact with (some of the objects could maybe do with a small glow?).
Cocosar07
21. Apr 2020 · 21:17 UTC
Nice game with an original idea, I loved the interactions with the passengers as you take and throw their furnitures !
jwiggs
21. Apr 2020 · 21:18 UTC
Neat little game! It was fun to run around throwing chairs at people but I found that whenever I added things to the fire it the fire would barely go up, even when I grabbed the coal all the way from the back. I wish that the further away from the front you went you would get better items to keep you going for longer.
TheQiwiBoy
21. Apr 2020 · 21:19 UTC
This game is pretty cool. I like how you can throw stuff at the passengers and they die, and then come back to life. the only things are that the passengers were to hard and after playing for a while I couldn't leave the game, but eventually I did.
despdair
22. Apr 2020 · 08:40 UTC
very good implementation of idea and mechanic
kjscott
22. Apr 2020 · 10:14 UTC
Amusing little game. It would have been nice if the stuff you pick up to burn didn't trigger passengers from other components, it makes it hard to throw items to stockpile them to move them back and forth from the engine. Also a little guide in the game description of the order of how much fuel everything provides would be helpful as would allow people to get to know what to look out for and maybe stick around a little longer.

Discovering I could throw things and knock people out was fun XD
Jupiter_Hadley
22. Apr 2020 · 13:02 UTC
Challenging yet hectic game. I included it in my Ludum Dare 46 compilation video series, if you want to take a look. :) https://youtu.be/YzvpDVUnHwU
UberPuPy
22. Apr 2020 · 16:57 UTC
In overall, the idea, the concept and the mechanics are good. Throwing things to the fire is a little bit weird and difficult, but it isn't a problem. Graphics are good and music is cool.
The game is so difficult and you don't have enough time to do anything before you die. The things to throw give you very little amount of fuel and this make the game impossible to play for more than 30 seconds.
Historymaker118
25. Apr 2020 · 17:31 UTC
The controls felt very floaty, and moving in the direction your mouse pointer is at feels very unintuitive as a method for turning in a top down 2D view. My biggest complaint was how quickly the fire went down compared to how long it took to move to the nearest burnable object and put it in the fire, and how much fuel that provides. The game definitely needs more balancing in that regard. I liked the core concept a lot, and there is plenty of humourous potential here.