Save The Dog! by MateusGauto

[raw]
made by MateusGauto for Ludum Dare 46 (JAM)

Save The Dog!

Intro

The year is 2030.

A Coronavirus variant has turned most of the human race into monsters. You are one of the only survivors.

You encounter a dog. It is injured, and seems to be hungry and thristy. Can you keep the dog alive?

Cachorro.png

Controls

W A S D = Player Movement

Mouse = Turn Player

Left Mouse Click = Open Door

Objective

Find all three resources to keep the dog alive!

Ratings

Overall 2490th 2.553⭐ 21🧑‍⚖️
Fun 2518th 2.105⭐ 21🧑‍⚖️
Innovation 2423th 2.421⭐ 21🧑‍⚖️
Theme 2166th 3.053⭐ 21🧑‍⚖️
Graphics 1352th 3.526⭐ 21🧑‍⚖️
Humor 1935th 2.056⭐ 20🧑‍⚖️
Mood 2318th 2.368⭐ 21🧑‍⚖️
Given 14🗳️ 1🗨️

Feedback

Kotka
21. Apr 2020 · 03:43 UTC
I liked your art stlye, though walking around I never really found anything to do. I ran into some zombies and then got some chips (maybe?) but thats all I could figure out. Really cool idea!
Maxathon
21. Apr 2020 · 03:51 UTC
I want to keep the dog alive. I do! But The world seems a bit underpopulated.

Great art. Overhead perspective is cool — reminds me of Harry the Handsome Executive or True Lies (retro af) or Hotline Miami. Just needed more time I think.
bitdecay
21. Apr 2020 · 03:52 UTC
The art was quite nice to look at! I wasn't sure exactly what the different items did (if anything). I got to the end, so I assume I didn't miss anything. Nice entry :)
Izokia
21. Apr 2020 · 03:53 UTC
The art was good and gameplay was alright. It was not clear what we were supposed to do. Also, some of the movement felt like I was on ice skates. It was enjoyable as a puzzle game, but other than that I'm not to sure. Cool Idea!
Cracer
21. Apr 2020 · 03:59 UTC
cool game I guess the art style is good but the character is sloppy and I don't get to see the dog really next time maybe do you need to get to the dog to give him what you picked up because you aren't really keeping him alive more of keeping your self alive but I get the idea and its a really cool idea!
a1gemmel
21. Apr 2020 · 04:01 UTC
The sparseness of the world and lack of distinguishing features in each room made this get boring fairly quick. I found two of the three (?) items and wandered around for a while unable to find the third.
Scharma
21. Apr 2020 · 04:03 UTC
Well, I liked the art and the idea. On that note, I actually didn't find any of the items, and the control felt too floaty.
Solene
21. Apr 2020 · 04:04 UTC
the dog is really cute. I like the perspective but I didn't know what I was supposed to do...
Diego Escalante
21. Apr 2020 · 04:08 UTC
I found all the items and the art is nice. I think they had just mopped the floors because the game felt pretty slippery. The zombies were pretty easy to avoid, I didn't really have to pay much attention to them. But keep up the good work! The dog is very cute!
Eamon Kane
21. Apr 2020 · 04:36 UTC
The dog is quite cute, I wish there were more of him. Slippy slippy.