Sh'bolga: The Sprawling Terror, Devourer of Souls by JuicyCrew

[raw]
made by JuicyCrew for Ludum Dare 46 (JAM)

The evil platformer you wish you had in the 80s!

Try and keep Sh'bolga alive by feeding it sacrifices so Sh'bogla can revive your beloved Father.

Playable by keyboard, move around with WASD or Directional keys and jump with space. Press return to interact and talk with people.

At present this is a Windows Download and WebGL only.

Title_02.jpg

screenGrab.png

IMG-20200420-WA0000.jpg

Ratings

Overall 1714th 3.278⭐ 38🧑‍⚖️
Fun 1505th 3.186⭐ 37🧑‍⚖️
Innovation 1826th 2.972⭐ 38🧑‍⚖️
Theme 1395th 3.581⭐ 39🧑‍⚖️
Graphics 829th 3.892⭐ 39🧑‍⚖️
Audio 1147th 3.122⭐ 39🧑‍⚖️
Humor 466th 3.543⭐ 37🧑‍⚖️
Mood 708th 3.667⭐ 38🧑‍⚖️
Given 45🗳️ 25🗨️

Feedback

Nate Wert
20. Apr 2020 · 22:40 UTC
Incredible graphics for sh'bolga definitely the best I have witnessed so far in the jam.
Deldrimo
21. Apr 2020 · 11:42 UTC
OFFER LIVES IN SACRIFICE TO THE GREAT SH'BOLGA
Echonia
21. Apr 2020 · 14:25 UTC
sh'bolga!
SplitPainter
21. Apr 2020 · 14:45 UTC
Haha awesome :) A 5 star game for me. The music kept me hooked until the very end and I like the mix of 3D and 2D. Sh'bolga looks very cool and creepy, fitting the game and the theme. So it seems I'm not the only one that made a weird game :)
T8kk
21. Apr 2020 · 15:11 UTC
Cool small game, you wrote a bunch of dialogue to the game too. :) Monster art was real nice and theme was funny to keep the Sh'bolga alive with sacrafices was was definitely a fresh angle I haven't seen yet. My ears suffered with headphones a little from the ui sounds but otherwise nice entry, well done. :)
jeroenwimmers
21. Apr 2020 · 21:16 UTC
nice elder god! would offer sacrifices to him all day! You guys gotta finish this!
Sheepolution
21. Apr 2020 · 21:44 UTC
The monster looks really cool. It's a shame the characters look so silly. I like that there's this story surrounding the father. Too bad it's all so short, but understandable because it's a jam game. Good job!
vartagh
21. Apr 2020 · 21:58 UTC
great cover art..
JLV
21. Apr 2020 · 22:35 UTC
I really loved your entry. The scope was ideal for a jam game : straightforward gameplay, one really polished memorable monster, tight controls, a funny story with a twist, and a well balanced difficulty curve. Awesome game, and great job to all the team. All hail Sh'bolga !
peterfiftyfour
21. Apr 2020 · 22:45 UTC
That background is awesome! Reminds me of that really old game Novastorm :D
isaque-picao-sanches
22. Apr 2020 · 11:15 UTC
holy shit I love the visuals so much :D awesome work guys :D
Ukumeme
22. Apr 2020 · 11:23 UTC
That's some pretty amazing cover art (it's what drew me to the game in the first place)

The game is pretty nice for a jam game, especially the visuals! I wish there were multiple endings though-- I tried waiting out sh'bolga's sustenance meter and was kind of sad that there wasn't some kind of special event. I'd love for this to have a revisit in the future :)
Strange Nebula
22. Apr 2020 · 11:56 UTC
Your game reminds me Daedra princes quests in TESV ! Shbolga has a nice model and textures and the background looks nice. However the rest of the visuals were a bit too simple in comparison, which makes a huge contrast and make the game look weird. I really enjoyed talking to the npc's and it adds some lore to the game. Cool entry ;)
amkingTRP
22. Apr 2020 · 12:20 UTC
As the game description suggested, it did remind of 80s home computer platformers. Short, but sweet. Enjoyed the Metroidvania-style upgrades; could possibly be fleshed out into a longer game?
Was the Shbolga an actual 3d model in the game (how did you get the lo-fi sort of grainy/pixelly effect for it?), or a pre-rendered sprite?
sndr
22. Apr 2020 · 14:07 UTC
I absolutely LOVE SH’BOLGA's design!!!! Such a fan!!! I like the theme, I like the monster, and I like the missions :smirk:
vulgaris
22. Apr 2020 · 15:29 UTC
this was super cool, i loved the game writing, the atmosphere you achieved with the light and music. also the creature design and charisma, i would sacrifice my family too for sh'bolga!
🎤 JuicyCrew
22. Apr 2020 · 16:07 UTC
@strange-nebula Thanks for your comment, Sh'bolga was indeed a 3D model but I wrote a post-fx shader that distorted the UV coordinates of the render pass with a noise pattern to give it that glitchy unfocused effect. Hope that explains it well enough, thanks - Doug
🎤 JuicyCrew
22. Apr 2020 · 16:33 UTC
Thanks for the kind words @jeroenwimmers @ukumeme and everyone! We are pleased to announce that we are currently planning a future full release version of Sh'bolga! Featuring tons more sacrificing! Follow us on twitter at https://twitter.com/ShBolga
PonyPen
22. Apr 2020 · 17:07 UTC
Great work on sh’bolga's creature design model and the graphics and visuals <3
The game writing was good and the story was great fun to follow!! :) x
owl and jackalope
23. Apr 2020 · 14:14 UTC
Sh'bolga is great. Writing was entertaining and the platforming elements were great. Would love to see this turn into a longer game.
lmstrato
24. Apr 2020 · 18:33 UTC
This is an amazing entry. Atmoshpere is really cool. Gameplay isn't that fun, but still it kept me engaged. Great job!
Rojola
28. Apr 2020 · 11:04 UTC
Very nice song! Ok platformer which requires to actually read what is written on the screen :D Impressive work on the monster, I liked how it was incorporated into the background.