Atuin by Moocow12

Protect the turtle and the world and grow the population, Upgrade weapons, armor and damage mitigation.
Ludum Dare 46 Entry - Not 100% complete
WASD - Movement
Fire - Left Mouse Button
| Youtube | https://cardcastlestudio.itch.io/atuin |
| Original URL | https://ldjam.com/events/ludum-dare/46/atuin |
Ratings
| Given | 7🗳️ | 0🗨️ |
When isn't a giant space turtle cool!
Keep on going good job anyways! :D
On the topic of enemies, they were quite hard to destroy, taking several shots and spawning way faster than I could shoot them. They also drop lighting bolts, which I never figured out the purpose of.
There are UI buttons everywhere that you never explain, but by trial and error I found that the Fast-Forward button changed weapons??? An info button tells me stats that mean practically nothing, and the options show settings for music and sound effects, which are also separate buttons in the main game. Why so many buttons?
There is also a store, where all items are called Weapon1 and cost 100$, so I'm guessing it is unfinished. I would like to know where you got this art from, since it doesn't match the rest of the game at all, I assume that it is downloaded? If so, why do you accept ratings in graphics?

I understand that the game is unfinished. There is a separate category for unfinished games, but you decided to publish the game here on Ludum Dare, so you should expect criticism fair to everyone else.
This is however your first game on this platform, so I don't want to discourage you from continuing developing games. This is better than many other games here, but you should prioritise your time better and focus on the important things before spending time on in-game stores and option menus.