{"author_link":"\/users\/bentekiller","author_name":"Bentekiller","author_uid":"1078391","comments":[{"author_name":"Ben Hack","author_uid":"1181651","time":"2020-04-20T22:01:51Z","epoch":1587420111,"modified":1587420111,"text":"I've killed all the enemies on the level, but I don't understand what the goal is","likes":0,"format":"md"},{"author_name":"Chocolat-Endive","author_uid":"1104308","time":"2020-04-20T22:23:52Z","epoch":1587421432,"modified":1587421447,"text":"The game seems to have some problems on my computer. Fullscreen or not, I have this issue: \n\n![Capture d\u2019\u00e9cran_2020-04-21_00-22-26.png](\/\/\/raw\/477\/91\/z\/2eb2e.png)\n\n","likes":0,"format":"md"},{"author_name":"cheesepencil","author_uid":"1143012","time":"2020-04-20T23:49:43Z","epoch":1587426583,"modified":1587426583,"text":"Pressing 'Q' on the title screen crashes the game (web build)","likes":0,"format":"md"},{"author_name":"Bentekiller","author_uid":"1078391","time":"2020-04-21T16:34:24Z","epoch":1587486864,"modified":1587486864,"text":"Very odd picture, did it happen on the first time in the start menu or did it arrive after death?\nHad some real problems with the UI which made it disappear in build versions, it's set to scale with canvas but it doesn't really do that. In the editor it worked fine. I would have liked to set up a counter that lets you be aware of how many enemies are left but had trouble with trying to fix the UI, but it should let you know when you have killed all enemies and load the start menu again.\nI Found and fixed the Q error in web build.\n\nFor anyone curios of the UI bug I had, I changed the tag of my canvas to something specific so I could instantiate UI elements and make it a child of canvas by searching for the tag, and changing the tag fixed it, took me my last hours of the jam :(","likes":0,"format":"md"},{"author_name":"blobo","author_uid":"1008715","time":"2020-04-25T04:59:41Z","epoch":1587790781,"modified":1587790781,"text":"Oh man, hahahaaaa! These holographic babies keep getting in my way, almost like they want to get shot. Tough game, and great work.","likes":0,"format":"md"}],"format":"md","images":["ld46\/181529-20abf71a1bf3d0951193760929a81557.jpg"],"links":[{"url":"https:\/\/github.com\/jefferen\/LudumDare46","text":"Youtube"},{"url":"https:\/\/jefferen.github.io\/LudumDare46\/","text":"Youtube"},{"url":"https:\/\/github.com\/jefferen\/LudumDare46\/raw\/master\/SpaceRangerBabysitting.zip","text":"Youtube"}],"metadata":{"g_key":"62008","g_author":"1078391","g_event":"LD46","g_eventkey":"77","g_subevent":"COMPO","g_urlkey":"275848","g_title":"Space ranger babysitting","g_status":"PVT1","g_place":"99999","g_commentcount":"5","g_site2_node_id":"181529","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"181529","n_urlkey":"275848","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/space-ranger-babysitting","n_slug":"space-ranger-babysitting","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"78391","n_created":"1586073744","n_modified":"1587379147","n_version":"582949","n_status":"COMMIT"},"node":{"id":181529,"parent":176557,"superparent":9,"author":78391,"type":"item","subtype":"game","subsubtype":"compo","published":"2020-04-20T00:42:57Z","created":"2020-04-05T08:02:24Z","modified":"2020-04-20T10:39:07Z","version":582949,"slug":"space-ranger-babysitting","name":"Space ranger babysitting","body":"Keep your hologram baby alive and complete your space training\n\nTraps and enemies are the least of your worries keep the baby close or it will move into dangers.\n\n![Screenshot (4).jpg](\/\/\/raw\/732\/31\/z\/2c809.jpg)\n\nYou use awsd for movement, mouse for aiming, Q and space or mouse click for shooting.  \n                                 Edit: the UI scalling is a problem, it\u00b4s recommended to play in full screen\n\n","meta":{"author":[78391],"allow-anonymous-comments":"1","link-01-tag":[42332],"link-02-tag":[42336],"link-03-tag":[42337],"link-04-tag":[42339],"grade-05-out":"1","link-01":"https:\/\/github.com\/jefferen\/LudumDare46","link-02":"https:\/\/jefferen.github.io\/LudumDare46\/","link-03":"https:\/\/github.com\/jefferen\/LudumDare46\/raw\/master\/SpaceRangerBabysitting.zip","cover":"\/\/\/content\/732\/31\/z\/2c80d.jpg"},"path":"\/events\/ludum-dare\/46\/space-ranger-babysitting","parents":[1,5,9,176557],"love":0,"notes":5,"notes-timestamp":"2020-04-25T04:59:41Z","grade":{"grade-01":7,"grade-02":7,"grade-03":7,"grade-04":7,"grade-06":6,"grade-07":7,"grade-08":7},"magic":{"cool":59.160797830996,"feedback":6,"given":1.75,"grade":6.8571428571429,"grade-01-average":2.7,"grade-02-average":2.1,"grade-03-average":2.5,"grade-04-average":3.2,"grade-06-average":2.5,"grade-07-average":2.6,"grade-08-average":2.8,"smart":-16.770898519008}},"text":"Keep your hologram baby alive and complete your space training\n\nTraps and enemies are the least of your worries keep the baby close or it will move into dangers.\n\n![Screenshot (4).jpg](\/\/\/raw\/732\/31\/z\/2c809.jpg)\n\nYou use awsd for movement, mouse for aiming, Q and space or mouse click for shooting.  \n                                 Edit: the UI scalling is a problem, it\u00b4s recommended to play in full screen\n\n","title":"Space ranger babysitting"}