Burndown by Symnel
Burndown is a short survival game where you must keep your fire alive all night.
WASD : Move around, collect wood and bring it back to your campfire.

| Youtube | https://symnel.itch.io/burndown |
| Youtube | https://symnel.itch.io/burndown |
| Original URL | https://ldjam.com/events/ludum-dare/46/burndown |
Ratings
| Overall | 670th | 3.286⭐ | 23🧑⚖️ |
| Fun | 850th | 2.841⭐ | 24🧑⚖️ |
| Innovation | 973th | 2.652⭐ | 25🧑⚖️ |
| Theme | 422th | 3.773⭐ | 24🧑⚖️ |
| Graphics | 605th | 3.318⭐ | 24🧑⚖️ |
| Audio | 272th | 3.452⭐ | 23🧑⚖️ |
| Humor | 624th | 2.523⭐ | 24🧑⚖️ |
| Mood | 318th | 3.477⭐ | 24🧑⚖️ |
| Given | 23🗳️ | 22🗨️ |
I like the mood and the idea you need to go further and further away from basecamp to fetch logs.
I am not sure what the meet (food?) is about.
It took me a while to realize what the character was saying when hitting the tent, because the text was over his face.
It was my first jam and I had a lot of fun doing it. I shall learn more about animations for my next one.
I also did not think about repetitiveness and the game getting boring so I really appreciate knowing what to work on in future games. Thank you Zonvoi and ubershmekel
I am also very happy to see my art and music made the job.
Also, sorry for the fullscreen text issue, thanks for letting me know.
So... I found the Rubiks cube... do I get a prize? :P
If people play enough to find my 3 endings and my easter egg, I'm happy.
Loved it! Nice work!
For a first jam, you delivered a complete game, can't wait to play your next one :P
Anyway, graphics were good, I liked the moody tone given by the background music, I wish I'd had more time with sound design on my own game.
My fire never seemed to go down at all, I wasn't sure if I was being wasteful of wood by grabbing so much at once, or if I was just REALLY boosting that fire stat.
I like the compass you put in the corner of the screen, a lot of these games (some of mine included) and just big featureless voids with nothing to navigate with, I liked both the design and the functionality of the compass, I'll have to remember that for future projects.
Found the rubiks cube, collected a bunch of wood, this fire sure is hungry!
Survived the night but friend did not, so I guess there is something else you have to do to win?
Or just something you have to find?
Anyways, good job on the game! :)
Thank you for the feedback! And there was monsters planned at first, but didn't have time to add and balance the game.
Over all, Well done, Nice Job.
It would have been nice if there was say movement blockers such as trees, which could form part of a renewable resource of occasional dropped branches. Also, a note in the splash screen saying press ESC to restart after game over.