WinterStorm by Pixelhole

[raw]
made by Pixelhole for Ludum Dare 46 (JAM)

Follow the unnamed man and his dog through the silent winter as he tries to survive Capture (1).png

Ratings

Given 3🗳️ 3🗨️

Feedback

Izokia
21. Apr 2020 · 00:38 UTC
The art, mood, and theme seem really on point. However, Im not sure if it's a bug, but I'm walking through trees and going from boundary to boundary trying to "find food" to no avail. There seems to be no directions and I get lost easily. It seems fun and interactive, but I can't pass this part of the game.
Gal Afik
21. Apr 2020 · 05:29 UTC
I couldn't quite figure out how to play, but the art, animations, and mood are terrific! I wish there was a soundtrack to go along with this and possibly a hailstorm :)
cninja_
21. Apr 2020 · 11:17 UTC
After first gameplay I thought there are two endings and I can skip hunting every 2 days. That's shame that it have no audio it would be really moody story. Well, enjoyed it anyway!
🎤 Pixelhole
21. Apr 2020 · 13:46 UTC
@izokia sorry you got to experience that. it was my first time making a game with unity so i expect there will be bugs glore. but going through trees isn't a bug. that was totally intended and not the result of my laziness. if you decided to hop by and try the game again i wrote the controls in the itch page. wish you the best.
🎤 Pixelhole
21. Apr 2020 · 13:49 UTC
@gal-afik thanks for checking out the game! if you decide to play again i wrote the controls in the itch page so you can have a more pleasant time playing the game. about the soundtrack, i actually prepared music and some background noises but ran out of time before i got to implement them
HadB
21. Apr 2020 · 20:42 UTC
I followed you because of one of you post (i loved the pixel art) and i am not disappointed :)for sure it could have music and... man i got lost (i don't think going through tree is a problem just because of this). I enjoyed it ! nice job! (sorry for bad english)
gmaanicus
23. Apr 2020 · 02:28 UTC
Well, I'm not going to spoil anything. The ending was simply... unexpected.

I couldn't pet the poor doggy day 5 and after. I would just reverse direction and get stuck for what seemed to be the length of what should have been the animation.

I petted her every night, but she never got any happier :(

That's some beautiful pixel art. Shame it didn't have any sound. Overall, nice work for your first project in Unity!