Sector 7G by kennux
In Sector 7G you are in charge of building / upgrading a nuclear reactor and its cooling system. Keep the town alive by providing enough energy to satisfy its demand and avoid the reactor from overheating and thus exploding.
This game was developed in roughly 48 hours with 2 people working on it (Kenneth "KennuX" Ellersdorfer and Daniele Marotta).
Some gameplay information (we ran out of time to make an interactive tutorial): - The game is paused initially, you can control the game speed at the top-left controls
- Buy parts from the store by clicking them in the store and placing them in the grid
- Right-click parts in the grid to delete them (NO REFUND!)
Click parts in the grid to move them, click again to re-place
You will loose if the reactor explodes (a cell becomes too hot [> 200°C]) or you do not meet the energy demand for longer than 20 seconds (this scales with game speed setting)
Some gotcha's: - I can't place an item from the store in the grid! -> Do you have enough money to buy it (sorry, we ran out of time and there is no good user feedback)
| Youtube | https://github.com/kennux/LD46 |
| Youtube | https://kennux.itch.io/sector7g |
| Original URL | https://ldjam.com/events/ludum-dare/46/sector-7g |
Ratings
| Overall | 2242th | 2.952⭐ | 23🧑⚖️ |
| Fun | 2279th | 2.667⭐ | 23🧑⚖️ |
| Innovation | 1028th | 3.381⭐ | 23🧑⚖️ |
| Theme | 2066th | 3.167⭐ | 23🧑⚖️ |
| Graphics | 1693th | 3.262⭐ | 23🧑⚖️ |
| Humor | 1930th | 2.063⭐ | 18🧑⚖️ |
| Mood | 2336th | 2.289⭐ | 21🧑⚖️ |
| Given | 40🗳️ | 3🗨️ |
Additionaly you could make sprites more neutral color and lerp their color to red by max and current temperature.
Cheers!
good game: )
I really liked this management game! The mechanics took some familiarizing myself with... I couldn't get the intuitive thing I tried to do early on to work (big fuel rods, heatsinks, and fans), so I switched to Thorium Rods, Reflectors, and Coolant Cells. I liked the placement and adjacency mechanics, and how it gave you a degree of creative freedom in your strategy. Gameplay itself had a unique feel... almost like a digital board game! The art was clean, readable, and communicated information well (like how the more powerful fuel cells were more intensely green!) Despite repeat failures because I'd run the game too fast to react to power demand, I definitely enjoyed playing this! Thanks so much for making and sharing this!