DieDry by AAA

[raw]
made by AAA for Ludum Dare 46 (JAM)

diedry screenshot.png

​Your fish got out of its fish bowl and needs your help to get back before it d(r)ies. Do you have what it takes?

Ratings

Overall 489th 3.818⭐ 24🧑‍⚖️
Fun 117th 4.045⭐ 24🧑‍⚖️
Innovation 751th 3.523⭐ 24🧑‍⚖️
Theme 557th 3.977⭐ 24🧑‍⚖️
Humor 78th 4.159⭐ 24🧑‍⚖️
Mood 610th 3.725⭐ 22🧑‍⚖️
Given 24🗳️ 3🗨️

Feedback

brossman
21. Apr 2020 · 03:33 UTC
I liked the skely. Would never crouch in time, but enjoy getting flattened. nice job!
Camden Obertop
21. Apr 2020 · 03:45 UTC
The movement in this game feels great! I wish that the levels were more fleshsed out than seemingly randomly placed obstacles, because I would love to use the robust movement system in a fully realized environment. Good job!
Ioan Pop
21. Apr 2020 · 03:46 UTC
The physics made for a very interesting game that made me want to keep playing! Really well done with the game play and rag doll!
Savolae
21. Apr 2020 · 04:23 UTC
Quite fun to play, however would be a lot better if more time had been used on designing the levels.
misterG420
21. Apr 2020 · 08:11 UTC
It is WEIRD - and I love it :) It is always so fun to see a unique interpretation of a theme. How did you come up with that weird idea? Also, I really find the falling down animation amazing, when you run against an obstacle. Pretty good animation skills!
Rasti
21. Apr 2020 · 11:24 UTC
That's very fun and hard. Anime-girls are trying to throw off the skeleton, Ahahah :)
Donitz
21. Apr 2020 · 11:42 UTC
Wonderful ragdoll physics.
Ugghmaster
21. Apr 2020 · 12:17 UTC
This game is missing a hilarious soundtrack but otherwise I've got almost no complaints.
Character movement feels really good, the levels are difficult enough to be challenging (despite me not making it past level 4) and the rag doll physics are on point. Having the controls written down somewhere would have helped. (Did you know you can rag doll by pressing q?)
All in all, nice game funny concept.
Good luck in the votes uggmaster form @WeAreDev
picross
22. Apr 2020 · 06:59 UTC
Funny game, nice physics, goofy concept. Feels good to play, but the level design is a little weird. The difficulty goes from 1-100, I couldn't beat level 2. Nice work!
RomaRogov
22. Apr 2020 · 17:10 UTC
That game looks reeeally weird in a good way, and have something oddly attracting. Like it. It will be good to restart the game when you fall or you fish dried.
Jake Marks
22. Apr 2020 · 22:19 UTC
I launched myself and my fish into outer space at the end and I think that was a fitting reward. This made me smile, friend.
0x01F0
25. Apr 2020 · 13:21 UTC
funny :D also really addicting, I felt challenged to really beat each level.
I also appreciated that the level restarted really fast so you could retry easily!
well done! 🦴🐟
marcmagus
30. Apr 2020 · 15:44 UTC
Thanks for sharing your game with me to play last week on stream! If you'd like to rewatch the playthrough the highlight is now available at https://www.twitch.tv/videos/606399371
chrissimas
02. May 2020 · 19:36 UTC
One of the funniest games so far! It made me laugh a lot when the anime girls randomly threw themselves at me while I tried to pick up a random fish on the floor. Loved the concept and it's chaotic vibes. Also very addictive. Its a game I would love to play multiplayer online with my friends on steam, I'm sure we would have a lot of fun! :)
orlandobatista
02. May 2020 · 20:07 UTC
Awesome entry! It's very funny and addictive. It was one of the games I wanted to finish and was sad when I passed the last level!
Very good job!
yxmx_rsx
03. May 2020 · 01:13 UTC
Hard to start but fun graphics, very original!
meelo
03. May 2020 · 02:57 UTC
This was so fun! It's hard and it took me a lot of attempts on the last level to beat, but it felt really satisfying to do so! I love that it's still entertaining when you die because of the ragdoll physics (...and I *almost* got catapulted to the goal once, which was a nail-biting experience). I often found myself yelling at my computer when I died (especially if my fishy was with me). I think the controls could be improved a bit - they sometimes seemed a bit slow to react, especially jumping - and music would be amazing with this game, but otherwise, no complaints. I would definitely play more of this if there were more levels.
rrrzzz
03. May 2020 · 13:10 UTC
It's a great take on a "serious" theme. I really loved that you managed do make fun and engaging game with primitive objects and interactions. You could add a hardcore mode where skeleton's bones fall off as he takes damage. Also definitely needs more giant anime tiddies