NeBROmancer by Racso

[raw]
made by Racso for Ludum Dare 46 (COMPO)

Nebromancer.gif

​After bringing your brother back from the dead, you'll need to use all your skill to keep him alive.

Created for Ludum Dare 46 COMPO. Tools: Unity, Pyxel Edit, Aseprite, FL Studio, sfxr. Timelapse video of the development process will be available soon!

Changelog:

  • Small fixes and balance changes made in a separated Windows version.

Ratings

Overall 480th 3.478⭐ 25🧑‍⚖️
Fun 441th 3.391⭐ 25🧑‍⚖️
Innovation 481th 3.348⭐ 25🧑‍⚖️
Theme 274th 3.935⭐ 25🧑‍⚖️
Graphics 290th 3.761⭐ 25🧑‍⚖️
Audio 481th 3.109⭐ 25🧑‍⚖️
Humor 571th 2.65⭐ 22🧑‍⚖️
Mood 247th 3.568⭐ 24🧑‍⚖️
Given 42🗳️ 3🗨️

Feedback

filecorrupteddev
20. Apr 2020 · 15:31 UTC
Good mood/atmosphere created by the visuals and audio. Easily understood gameplay. Towards the end it was a bit to early, I didn't have to do much but watch my horde of undead do the job for me. I think it might also feel good if the player can cast spells quicker, but the effects per spell are weakened.

Thanks for making this!
NanoArch
21. Apr 2020 · 03:35 UTC
I like the idea of this game, it is very atmospheric, I enjoyed this one.
blotosaur
21. Apr 2020 · 03:37 UTC
I'd prefer if the spell was cast faster, even if healing/damaging the same amount per time. Other than that, really great game!
3LSTMsInATrenchcoat
21. Apr 2020 · 03:37 UTC
It gets a bit difficult to see what's where near the end when everyone is overlapping, but aside from that minor problem it's very good.
NEKORUMA
21. Apr 2020 · 03:38 UTC
very satanic and funny game hahahaah great job!!
LarryV
21. Apr 2020 · 03:41 UTC
Super cool twist on the theme, keeping them alive by kiling them. gameplay is fun. great job.
meelo
21. Apr 2020 · 03:42 UTC
I knew I had to play this game as soon as I saw the title - and it did not disappoint. It took me a few tries before I realized how spells worked (I somehow didn't understand the tutorial the first time - not sure how though - it seems pretty clear now). The game might be improved if the nebromancer was stronger individually - it seemed like most of the game was just hoping your undead do something smart, because casting harm doesn't do much in terms of damage in comparison to a whole bunch of undead. Nonetheless, I did enjoy watching all my undead buddies make me new soon-to-be-undead buddies.
Ukumeme
21. Apr 2020 · 03:47 UTC
Not gonna lie man, if you put in some more features into this I might probably get sucked in for at LEAST an hour playing this. Just the jam version itself is already pretty fun. The only nitpick I could see would be the overlapping, but other than that, love the game
Itskdog
21. Apr 2020 · 04:00 UTC
Like the sprites and the music. Was challenging as more and more came with each wave. The game has some strategy to it too.
Pennycook
23. Apr 2020 · 02:19 UTC
I found the difficulty curve a little too steep for me -- I felt like I couldn't cast the spells quick enough to achieve what I wanted, and so didn't get beyond having one or two undead. With some small tweaks to the difficulty (maybe soldiers don't shoot tombs, maybe there's a limited supply of area-effect spells to help players when they're feeling overwhelmed) I could myself having a lot of fun with this.

I'm only criticising the gameplay because everything else is so good. The sprites are great, and the atmospheric music works really well.
Somniac
25. Apr 2020 · 06:28 UTC
Really fun game. I got caught out when my minions got split with not enough on the right against too many enemies and I tried bolstering then got nuked as soon as they died. Also great art and sound.
Oakwarrior
25. Apr 2020 · 19:11 UTC
Flashbacks to running a Necromancer character in Diablo 2 :) Well done!
freakoftheyear
25. Apr 2020 · 19:12 UTC
I love the style of this. Also, the mechanics are quite interesting. 9/10 would nebromance again.
SurfingNerd
25. Apr 2020 · 19:22 UTC
Cool, 3 mechanics on one button - should also work great on mobile touch :) :) thats rare
and thx for Source and Web build.
Fatsheep
25. Apr 2020 · 19:45 UTC
Cool and fun little game, was a bit hard at first but i managed to get through!
ArturNista
26. Apr 2020 · 03:43 UTC
Pretty fun game! The graphics are great, love the pixel art style.
Sahirioth
26. Apr 2020 · 19:39 UTC
Context-sensitive spellcasting is a great idea! Would love to see more of that.