Egglicious! by miningape
Help! You've been trapped in a dungeon by some skeletons that want to eat some fried egg and bacon... Kill all the skeletons to open the door and leave the dungeon and continue your species!
You can only "see" what your egg can see but you can't attack while holding it.
WASD to move, F to drop/pick up egg, and Arrow Keys to attack in their directions. Refresh to retry :)
Built in P5.js
| Youtube | https://www.openprocessing.org/sketch/877177 |
| Youtube | https://github.com/miningape/egglicious |
| Original URL | https://ldjam.com/events/ludum-dare/46/egglicious |
Ratings
| Overall | 1050th | 2.556⭐ | 29🧑⚖️ |
| Fun | 1029th | 2.404⭐ | 28🧑⚖️ |
| Innovation | 955th | 2.685⭐ | 29🧑⚖️ |
| Theme | 494th | 3.704⭐ | 29🧑⚖️ |
| Graphics | 800th | 2.981⭐ | 28🧑⚖️ |
| Humor | 662th | 2.438⭐ | 26🧑⚖️ |
| Mood | 910th | 2.611⭐ | 29🧑⚖️ |
| Given | 37🗳️ | 9🗨️ |
You shouldn't have placed the first skeleton so close to the starting point tho, because you have very little time at the start to move and avoid being killed^^
Still, good job there :)
The movement was a bit laggy for me, not sure if that's a processing thing or if it's my browser or what.
Nice work!
A nice use of the theme, the mechanic that you have to drop the egg to damage the enemies is clever.
I think the first skeleton starts a little too close, and it would have been nice to have a more interesting animation for the attack.
Obviously more levels would have been nice, but time is always a constraint.
Phase 1) Danger! Quick, find somewhere to hide and survive!
Phase 2) Oh no, there are more skeletons. A little bit more calm, but we have to be alert and safe.
Phase 3) I am confident now. There are more skeletons out there, and my egg and I will hunt them all down one by one.
The trade off between protecting the egg and attacking enemies is very well done. I got really nervous at some point.
I think the only change I would do is to start with the game paused, showing help screen (the one appearing at the top of the page). I died several times just because I was reading the instructions at the top.
Again, great work!
Me 10 minutes later: PHHHH PIECE OF CAKE!
Fun game that is let down by static art. However, the game play is still fun and theme is still there. Good job!
I like the trade-off the player has to make between being able to see and being able to attack, makes for some interesting gameplay.