Alien Pathogen by DevDad

[raw]
made by DevDad for LD34 (JAM)
Theme Growing. Alien Pathogen is Top-Down Sci-Fi Horror Shooter. Mars 2315 , Alien Pathogen control Facility - Extraterrestrial decontamination Unit.

Alien pathogen escaped from lab and Horror started. Aliens are growing and multiply once they are in contact with water.

Controls:
W A S D, Left Mouse Click to Shoot , Hold Right Mouse Click to Aim , Use Mouse Wheel to change weapon.

Can't wait to see your comments :D Thank you very much.

Ratings

Coolness 92% 2
Overall(Jam) 3.60 261
Audio(Jam) 3.53 229
Fun(Jam) 3.21 464
Humor(Jam) 2.40 651
Innovation(Jam) 2.78 746
Mood(Jam) 3.67 181
Theme(Jam) 2.70 1013

Feedback

petercraft
15. Dec 2015 · 12:51 UTC
AWESOME, I love it :D
celisoft
15. Dec 2015 · 13:03 UTC
Great game !!
CremaGames
15. Dec 2015 · 13:06 UTC
Great game. It looks great, even if it's a bit dark. You could build a whole game from here.
VersatileBox
15. Dec 2015 · 13:30 UTC
It looks amazing. And that's all this game has.
It's kind of boring, controls suck, it's a cliché, and I seriously doubt you did this in 72 hours.
🎤 DevDad
15. Dec 2015 · 14:53 UTC
Thanks everyone for comments .
@VersatileBox Thank you , very honest I respect that. It is my first LDJAM but I am not new developer I have more then 8 years experience in game development. I have used graphic assets from UE Marketplace , raw sounds from freesounds.org , Mixamo Fuse for characters and animations but everything else is me and UnrealEngine 4 .Enemy Character, sound mixing and design, level design .It was huge task for one man, that why is not polished enough. Believe or not ...
RougeRogue
15. Dec 2015 · 16:44 UTC
A lot of fun to play although a tutorial would be appreciated since I got lost very quickly (unless that's the point then you may ignore this comment).
🎤 DevDad
15. Dec 2015 · 20:19 UTC
Hey @RougeRogue thanks I am just testing the idea I didn't implement everything I wanted to but who cares I just want find out how to improve the game and which way to go , thanks a lot for all suggestions!
crucknuk
15. Dec 2015 · 23:16 UTC
Very impressive for a 1-man team !
thirteenthspiral
15. Dec 2015 · 23:19 UTC
Really nice game!
CrazyMinnowStudio
16. Dec 2015 · 03:43 UTC
Wow, super impressive the amount of polish you were able to achieve in such a short amount of time.
DesignerNap
17. Dec 2015 · 13:33 UTC
As a designer with some Alien in my past... I appreciate the effort here :) good work
Berserker_Chris
17. Dec 2015 · 17:14 UTC
Nice Game ther are some bugs on the upper floor
Hot Box Games
17. Dec 2015 · 21:57 UTC
Wow this was so well put together. Some of the flashing lights and stuff made me jump!
Excellent work!
The Vall
18. Dec 2015 · 01:18 UTC
Amazing visuals.
blackmagic
18. Dec 2015 · 09:57 UTC
Impressive work!
The graphics are awesome, the lighting effect, the mood, were incredible. The game is too hard in my opinion, too bad i can't see the whole game, i'm stuck in the first corridor. I had a hard time controlling the character because of my azerty keyboard, i wish you bind arrow key also.
metalchouchen
18. Dec 2015 · 13:02 UTC
Impressive environment graphics !
davidB
19. Dec 2015 · 14:08 UTC
Sorry I didn't have fun.

What I didn't like :
* no AZERTY support - I swith to ENG keyboard
* sorry I don't find the theme, if it about using LMB and RMB to shoot, IMHO holding RMB is not friendly.
* 16 min to download, 1+ Go on Disk
* few bugs (eg start by going back, I fall in "dark", sometimes alien stop moving)


What I like:
* that you didn't enable rate about visual,
* work on introduction, and "storytelling"
* work on ambience & lights,
* an nice usage of external assets
* the POV
JangoBrick
22. Dec 2015 · 15:01 UTC
This is just about the best game I played in all of Ludum Dare. I have got nothing negative to say. I just love it. Stunning graphics, wonderful audio. Gameplay was a lot of fun, very well done! Enjoyed playing immensely, this one has a brilliant mood to it. Even the title screen was impressive. Thanks for this experience.
mar3k
22. Dec 2015 · 17:26 UTC
Really nice game, I've encountered a few bugs (not an intentional joke), but I cannot blame you for that. Good job, I enjoyed playing it!
gokottastudio
23. Dec 2015 · 17:29 UTC
I like to see works on EU4, we also use it. Although used many predefined assets and the gameplay is not optimal, it is an interesting job.
🎤 DevDad
24. Dec 2015 · 19:01 UTC
Happy holidays dear LudumDare Friends ! Thanks for playing my game and thanks for all those comments . I'm trying to learning from them and to be much better next time :D
Null DIES
24. Dec 2015 · 19:32 UTC
I want you to finish that game so that I could play it!
I love the feel of the game, I like the music and sounds and graphics.
The lighting is just very very dark in some places making it impossible to see the creatures, and I glitched through the elevator a lot (making me restart the game), but other than that, I really really like it, I give this 10 stars out of 5 for pulling this off in 72 hours!!!
Is there a way I could follow up on what you guys are doing? twitter maybe?
🎤 DevDad
24. Dec 2015 · 20:35 UTC
@Null DIES Thanks man ! You make may day ! If I had just someone to help me with graphics to make me free to focus more on gameplay and game design. Thanks !
Muel
26. Dec 2015 · 05:30 UTC
Good work in such short time.
The intros are a plus
KaiseanGames
27. Dec 2015 · 16:19 UTC
Very nice. It took me a while to realize how to target enemies, but I really had fun.

Keep up the good work.
Yaroslav Kravtsov
01. Jan 2016 · 13:43 UTC
Your game has too many bugs. I can't kill them all :o)
Looks promising, but I don't get how it connected with theme.
Oye Beto
02. Jan 2016 · 04:23 UTC
I'm impressed by the quality of the intro.

At first I didn't like killing the small bugs one by one with the pistol but after I got a bigger gun it was better.

It feels like it's lacking of level design and different enemies.

Gameplay left me wanting something more but the environment looks great and the intro sets a cinematic mood.