Dude Ranch by ColeSlaughter

This is Dude Ranch. It has been in the Pecos family for generations; reputed to be brimming with dudes of all kinds, its rich ecosystem is the center for some of the greatest wranglin’ this side of the Mississippi. Get into the mood for dude and ride your collection into the setting sun!



Credits:
Programmer: * Jared Slawski
Artists: * Stephen Rudd * Andrew Rudd
Music courtesy of freemusicarchive.org:
- Michael Ramir C - Goin' Back to Alabama
- Ahjay Stelino - Relaxing Country*
SFX courtesy of freesound.org
Fonts * Karelle DEMO Regular by Sarid Ezra * Calvous Spurs Stamp DEMO Regular
| Youtube | https://jared-slawski.itch.io/dude-ranch |
| Youtube | https://jared-slawski.itch.io/dude-ranch |
| Original URL | https://ldjam.com/events/ludum-dare/47/dude-ranch |
Ratings
| Overall | 177th | 4.012⭐ | 163🧑⚖️ |
| Fun | 188th | 3.938⭐ | 163🧑⚖️ |
| Innovation | 443th | 3.666⭐ | 162🧑⚖️ |
| Theme | 660th | 3.75⭐ | 162🧑⚖️ |
| Graphics | 175th | 4.278⭐ | 164🧑⚖️ |
| Audio | 178th | 3.924⭐ | 154🧑⚖️ |
| Humor | 7th | 4.552⭐ | 164🧑⚖️ |
| Mood | 181th | 4⭐ | 152🧑⚖️ |
| Given | 123🗳️ | 192🗨️ |
What the Hell did I just play??
Verry funny game. The audio is very good and overall the game feels very polished good job!
Second thought, Oh, look a shiny one. *running after*
This game was a blast. Very polished. Nicly done.
The polish you guys bring to the table is insane...
The cowboys AGAIN delivered an unforgettable experience.
Thank you so much :'D
This game made me laugh out loud. Really fun! I cracked up at the sight of the golden dude, too.
I'm so happy somebody else had the lasso idea :) You and I went in quite the different direction, though. Dude Ranch... bahahaha. Such a funny idea. Really nice character art. The cowboy is a horse. I'm still smiling from this game.
Good stuff, good stuff.
Great job!
Almost a 1337 score:
https://i.imgur.com/RSBawDo.png

In the most professional manner, BRO: this game is hilariously GOOD. Let's go through the things I like:
1) This makes for such a great arcade experience. If your team ever feels like it, this can go for some stupid fun mobile game kind of thing. Share it with everyone. Let's go kidnap some dudes.
The gameplay as a whole is simple, cohesive. I think it could use more game juice, but by all means, the juice is definitely there though. It's a very well polished game!
2) The audio is amazing. Voiceover, sound effects and that funky music really adds to the feel of the game. You guys really did such an amazing job creating a game with SUCH a strong feel to it!
For any hiccups I have with the game (oh lord, the wild west is getting to me):
1) Throwing the lasso feels... off. I can't quite put my finger on it. It just does. I thought I'd make a point on that. It's not a strongly negative point though but it's worth mentioning.
2) I think it would add to the gameplay if you added a soundeffect when the buff dude, or the gold dude spawns in. It would encourage the player to actively look for it, rather than passively wait for them to come to you (by chance).
Hilariously good.
What the actual fuck? :grinning:
I'll be back after playing the game.
This idea is so ridiculous and so well executed I can't help but throw 5 stars all around.
I'd ramble on, but I've suddenly developed a fobia of being lassoed by a horse.
Don't know what else to say really -! (Art - amazing, gameplay - fantastic, weirdness - perfect).
I guess the only thing is the mouse click/drag is inverted, which is a little off-putting at first - but it takes you no time to get used to it. And more dude variety would be great, of course - but the ones that are in there are just fantastic lol
:purple_heart: :dart: :frog:
+funny idea
+game works fine
-you could try and make the lasso mechanic more fun/innovative to challenge yourselves!
Great work!
Gameplay really suffers from the poor controls. It would have been better if the lasso was thrown towards the mouse or if the indicator arrow started in the direction of the mouse.
Pretty much impossible not to at least be curious about this game. The art and concept is just so unique.
I actually really enjoyed the unusual controls. Quickly pulling in the opposite direction and then mashing L/R is not a skill I practice at all, so that alone kept my interested trying to figure out how to optimize everything.
The highlight of the game by far was the golden dude coming outta nowhere for the first time. Did NOT expect that and it put a smile on my face.
Very well done. Usually with games with this crazy a concept and art, the gameplay doesn't live up to it, but it certainly did here!
the da is a bit disturbing ^^# but its fun as heck had a gr8 time
Awesome game jam game, gg boys :-D
And the game was super well crafted and polished as well! I really liked how unobtrusive, yet descriptive the tutorial was. And all the other aspects of the game (sound fx, ui, etc) were solid too!
I found the controls to be intuitive, though I will admit that my first instinct was to make circular motions with my mouse and then fling it in the direction I wanted (probably harder to implement lol).
Overall, great work! I really enjoyed it!
If you’d like to rewatch the playthrough, you can find it here:
https://www.twitch.tv/videos/767497194?t=9h04m37s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
Good job!
One thing I'd nitpick: at least on the WebGL version, the mouse cursor was free to move out of the game, so I ended up clicking outside after lassoing a dude.
Game idea is simple and funny. Thank you for this entry!
The art is good, the gameplay simple but fun! A really solid entry.
The only thing I did not love was the mouse control felt as if it went in the opposite way, but I got used to that pretty quickly!

***Is there something accidentally... kinky about this?*** :eyes: Jokes aside, this was a very and fantastic fun play! It needs no explanation why it excels at both gameplay and humour, and I immediately felt in love with it from the moment I started playing it! :sparkles:
Gameplay-wise, the game was very straight-forward to the point. I was a bit concerned when I saw the controls were about aiming in the opposite direction, but after a minute it just clicked into place and it worked perfectly from there.
I really like how the wrangling of DUDES feels, and I really like how you've included the different types that appear as you collect the defaults, and it was very fun to chase after the golden guys. From wrangling right next to each dude to get the points faster, or throw a longer loop to score more points while pushing, there's a lot of strategy that can be pulled away from this (hah!).
The only other thing that left me kind of off visually was how blurry the grass was compared to the crispiness of everything else. However, that's only a small detail. Everything else from the looping character animations of the characters, to the choice of music and even the inclusion of wild-west-esque voicework really added a top-notch quality seal on this game.
I tried to aim to get as far as @jenkinz94 did and try to grab the highscore of this thread, but I went as far as I did before my wrists started aching. **I guess I will have to settle for my score of 3440$ instead then!** When I get the chance I will make sure to give it another try! :ok_hand:
Thanks a lot for the laughs with this game, and you have to be proud of the polish it has! Looking forward to seeing even more from you folks! Cheers! :whale:

Here's my latest!!

Great humor and graphics aside, I really liked the way you introduced the controls!

would be nice if the dudes run away from you when you get too close, because then you would have to rely more on your lasso skills.
I wish that throwing the lasso where more responsive, not sure if it was some lag issue here, but when I start charging it take a little while for the arrow appear. it is barely noticeable tho.
This submission disturbs me. In a good way.

Everything is well done I think, and clean, well done, it's really nice! It makes me want to be able to improve your lasso to capture further, your shoes to run faster, etc. Maybe in an update? :smirk:
Bravo !!! I love it ! :smile:
PS: It's not to advertise, but really to make you laugh: if you like stupid stuff, don't hesitate to test our game, there's a lot less gameplay, but maybe it can satisfy you in terms of stupidity... ;)
"Welcome to dude ranch"
What a great way to start...
Graphics were phenomenal and fun, sound effects were great, music set the mood well. Presentation gets 9/10.
The actual game was fun and great, but here there was more room for improvement (as it should be, when you make a game in such a short time period). It got very spammy and chaotic but I never felt cheated- which is always good.
Aside for more content, I don't see how the game could be much better. Bravo!
All in all, a very well made entry! Good job
It would be interesting to see how, if there are any plans, this game could be expanded upon. For one, I would like to see the lasso controls slightly more polished through experimentation and playtesting, as while the reeling felt great, launching the lasso was a bit unintuitive at first. I'd also love to see power-ups and obstacles added into the game to slightly complicate the immediate objective.
Overall, great job!
https://youtu.be/6mjxeFKXq_8?t=5398
Nice to see you guys at it again with the zany humor! You probably know this already, but it looks like the "this game" and the "highscore" numbers are switched? The tunes are great, the animations are on point, and the gameplay is fun enough to give me carpal tunnel syndrome. I like how the gold dudes leave behind a trail, so sometimes you can stumble across a golden scent and follow it for that cash money. Thanks again for the stream the other day, hope to see you next spring!

I only have one doubt: is the money you get from each captured person random? Because even if I captured more people than the screenshot in the description above, the score is lower. I don't know if it's because the screenshot is old, but it would bother me a bit if the score is luck-dependent.
Overall a great entry. I would love to see a mobile version with some powerups/other features!
There are a lot of subtle game-design decisions that you did a really good job with. I like how the player has to decide if it's better to chase down the more-valuable dudes or go for the easy kills, and also if it's better to get closer to the dudes to catch more of them or rope them from a distance for more money per dude. I wasn't that great at it, I could only manage a highscore of $1792, but it was really fun! It's addictive and there's a lot of replay value in trying to beat your score.
I enjoy watching you guys on stream and I'm going to check-out your back-catalog of LD games after seeing this one. Keep it up!
The main gameplay loop got repetitive fairly quickly for me. I think if the lasso mechanic was a bit more interesting / had a higher skill ceiling, that would help. And I think some clear behavioural differences between the different dudes would also help.