Circuit Сube by Doger__Man4

[raw]
made by Doger__Man4 for Ludum Dare 45 (JAM)

I already had experience with such an event, so I did not waste time just like that (although sometimes it happened). This game is about a cube that rotates on a circular axis. You need to sometimes press the left mouse button to the cube began to spin in the opposite direction. Actually this is all you can do in this rhythm game. You are not so easy management will need to pass 3 levels. Each is more complex than the other. You can start at any level. In the settings you can specify what color your cube will have, the background color of the menu, and also turn off the sound when you want the cube to start spinning in the opposite direction. The game has harmonization. Harmonization is a kind of coincidence of sounds with the music that plays in the background. In each level there are different mechanics of new obstacles (in the first level there are horizontal walls, in the second there are vertical walls, and in the third in General walls begin to move). On fact planned first 4 level, but time I have not so many, as it turned out. In General, the game play is actually good, but requires completions, as at the end of the levels of music with harmonization is not very combined. I hope you will play and you will like it :)

Ratings

Given 2🗳️ 1🗨️

Feedback

Weiiswurst
08. Oct 2019 · 12:03 UTC
I simply dont understand your game.
I have no idea what "circles" you are talking about.
Clicking seems to just change the way the cube behaves in a random way.
Shad
08. Oct 2019 · 12:14 UTC
It took me a little to figure out the movement pattern. It indeed moves in a circles, but at first it seemes random AF :D

But man, this is HARD! I managed to get a hold of first level to reach quite far. Second level was harder, but still managed to progres a little. But level 3? Are you as a creator seriously able to beat even first obstacle? If so, kudos to you.

Overall this is quite a fun game, with some difficulty adjustments this is something I could have on my phone for boring moments.
Eryph
08. Oct 2019 · 12:59 UTC
I really loved the art style and music / sounds, but man... that's so hard. Even with understanding the movement pattern, i didn't managed to get pass through the fourth obstacle in the first level...
as @shad said, i would have a video of you beating the game x)
Yohsk13
08. Oct 2019 · 14:16 UTC
Okay. The Game sound and looks great. I mean it, it looks awesome. But then, as the other two said, oh boy it hard. I gave up after 1h30 in the first level sometimes after obtacles begin do be on both sides. I must admit that, in the end, I'm pretty bad at those auto scroll game, and I ended up trying to know by heart when to press and how many time. Still fun, but I ended up way to much frustrated ^^.
That said, i haven't seen the time passing by, so it's a good game if you want to pass time. But yeah, controls are confusing at first and it's really hard to correct a mistake you make. it's often better to just die and restart the level (but eh, never went part the first lvl so I don't think I can be a good judge ^^)
Corny
08. Oct 2019 · 17:17 UTC
Hah, look at that, everyone already said what I was going to say... It's so darn hard! I could see it getting a following of fans, since it's got those Osu or Geometry Dash vibes. One thing I'd change (that hight just make it a bit easier for beginners) is add a faint circle on the path that the square is spinning on - that would make it way clearer and more apparent as to how it will behave during the level. I love the harmonization though, I always love when games sync their SFX to the music somehow!