{"author_link":"\/users\/bergotronic","author_name":"bergotronic","author_uid":"1158496","comments":[{"author_name":"jamioflan","author_uid":"1004857","time":"2020-04-28T18:12:08Z","epoch":1588097528,"modified":1588097528,"text":"That was pretty fun to have a play around with. It would be really good to pin some of the variables and give the player a reduced set of tools so they can learn how to interact with the ecosystem. You've got a neat sim here and it could quite easily be a very entertaining game.","likes":1,"format":"md"}],"format":"md","images":["ld46\/190402-ac3ab80e2e24da20e479b6be1db44009.png"],"links":[{"url":"https:\/\/bergtronic.itch.io\/ludum-dare-46","text":"Youtube"}],"metadata":{"g_key":"62218","g_author":"1158496","g_event":"LD46","g_eventkey":"77","g_subevent":"JAM","g_urlkey":"276268","g_title":"Pond Ecosystem Sim - Keep It Alive","g_status":"PVT1","g_place":"99999","g_commentcount":"1","g_site2_node_id":"190402","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"190402","n_urlkey":"276268","n_parent":"176557","n_path":"\/events\/ludum-dare\/46\/keep-it-alive-12","n_slug":"keep-it-alive-12","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"158496","n_created":"1587129477","n_modified":"1587340710","n_version":"575238","n_status":"COMMIT"},"node":{"id":190402,"parent":176557,"superparent":9,"author":158496,"type":"item","subtype":"game","subsubtype":"jam","published":"2020-04-19T19:37:16Z","created":"2020-04-17T13:17:57Z","modified":"2020-04-19T23:58:30Z","version":575238,"slug":"keep-it-alive-12","name":"Pond Ecosystem Sim - Keep It Alive","body":"\u200bKeep It Alive! In this case \"IT\" is a simple pond ecosystem.\n\n![ludnlifecycle.png](\/\/\/raw\/02b\/62\/z\/2bb8f.png)\n![LudnScreen.png](\/\/\/raw\/02b\/62\/z\/2bb90.png)\n\n\nhttps:\/\/www.youtube.com\/watch?v=gjHUU_Ic8hk\n\n\n**Gameplay**\nUse a variety of sliders to influence a simple POND ecosystem simulation... keep it alive! or not!\nFeatures:\u200b\n\n**Features**:\n* Ecosystem Simulation - Fish and their food are generated semi-randomly and interact with each other \n* Fish Needs - Health, Hunger, Old Age, Mating is simulated throughout their lifecycle.\n* Genealogy - Fish inherit a blend of colors from their parents!\n* Sliders - Control many aspects of the pond ecosystem keep IT alive or create a fish hell.\n* CPU Melter - Turn up the sliders and see what happens!\n\n**Controls** \n* WASD to Move camera\n* hold right mouse to rotate camera.\n* hold shift to move fast\n\n**Contributers**\n* Lee Berg - Dev, Art, Sound\n* Kevin - Genealogy Dev, Feedback\n* Jon - QA, Feedback","meta":{"author":[158496],"link-01-tag":[42337],"cover":"\/\/\/content\/02b\/62\/z\/2bb3c.png","grade-05-out":"1","grade-06-out":"1","link-01":"https:\/\/bergtronic.itch.io\/ludum-dare-46","link-02":"","link-02-tag":null},"path":"\/events\/ludum-dare\/46\/keep-it-alive-12","parents":[1,5,9,176557],"love":0,"notes":1,"notes-timestamp":"2020-04-28T18:12:08Z","grade":{"grade-01":3,"grade-02":3,"grade-03":3,"grade-04":3,"grade-07":3,"grade-08":3},"magic":{"cool":0,"feedback":4,"given":0,"grade":3,"grade-01-average":3.5,"grade-02-average":3,"grade-03-average":4,"grade-04-average":2,"grade-07-average":3,"grade-08-average":4,"smart":-18.350341907227}},"text":"\u200bKeep It Alive! In this case \"IT\" is a simple pond ecosystem.\n\n![ludnlifecycle.png](\/\/\/raw\/02b\/62\/z\/2bb8f.png)\n![LudnScreen.png](\/\/\/raw\/02b\/62\/z\/2bb90.png)\n\n\nhttps:\/\/www.youtube.com\/watch?v=gjHUU_Ic8hk\n\n\n**Gameplay**\nUse a variety of sliders to influence a simple POND ecosystem simulation... keep it alive! or not!\nFeatures:\u200b\n\n**Features**:\n* Ecosystem Simulation - Fish and their food are generated semi-randomly and interact with each other \n* Fish Needs - Health, Hunger, Old Age, Mating is simulated throughout their lifecycle.\n* Genealogy - Fish inherit a blend of colors from their parents!\n* Sliders - Control many aspects of the pond ecosystem keep IT alive or create a fish hell.\n* CPU Melter - Turn up the sliders and see what happens!\n\n**Controls** \n* WASD to Move camera\n* hold right mouse to rotate camera.\n* hold shift to move fast\n\n**Contributers**\n* Lee Berg - Dev, Art, Sound\n* Kevin - Genealogy Dev, Feedback\n* Jon - QA, Feedback","title":"Pond Ecosystem Sim - Keep It Alive"}