Prometheus by Nathan Dimmer
Prometheus has stolen fire from the gods to give to human kind, however the mortal chosen to bear the torch needs to return to their people, and keep the fire alive. Prometheus is a platformer where every move that you make takes away what little light and fire you have. If the fire dies, so do you. Don't waste any jumps, find the tinder you need to keep going, and light campfires to refresh the flame.
Controls:
WSAD or Arrows Space to attack with the torch



Ratings
| Overall | 358th | 3.886⭐ | 24🧑⚖️ |
| Fun | 407th | 3.75⭐ | 24🧑⚖️ |
| Innovation | 923th | 3.432⭐ | 24🧑⚖️ |
| Theme | 906th | 3.795⭐ | 24🧑⚖️ |
| Graphics | 1119th | 3.705⭐ | 24🧑⚖️ |
| Humor | 1837th | 2.222⭐ | 20🧑⚖️ |
| Mood | 272th | 3.977⭐ | 24🧑⚖️ |
| Given | 11🗳️ | 11🗨️ |
Loved how the wolves looked through the darkness!
I wasn't able to finish it, but I really liked playing it and the checkpoint system.
I think as a platformer this works great, but it needs a little bit more mechanics to make it a longer game.
Overall, I really liked this game!
The about menu should have a way to go back to the main menu. The game is short, though I greatly appreciate the multiple checkpoints to reduce potential frustration for the times a blind jump leads to death. Great work overall!
What a beautiful, moody, satisfying platformer! The time limit imposed by the flame kept driving you forward and exploration feel risky, with campfires as waystations and places to collect yourself. The way new mechanics unfolded as you progress through the world was really great too. Appreciated the nuggets of narrative as you go along, and the meaningful choice of whether to avoid wolves, or spend your fire fighting them. Elegant, well-executed, and thematically strong platformer! Really had fun with this. Thanks so much for making it!