Planet Parasites by Danilo Sadzinski
Defend the planet from it's worse enemies in order to keep it alive!
Use projectiles, abilities and special abilities to defend yourself.
Plant trees to generate points and unlock new special abilities.
The game is made to last from 6 to 10 minutes, if you can beat it in a single try :)

This is the first game I ever made and finished. There are some bugs and some things are not quite finished, but that's Ludum Dare, I guess. :dog:
Thanks so much for playing and rating!
Made with: - Unity - Aseprite - Audacity - Visual Studio
Changelog: - V1.1 (2020-apr-19 10:42 pm BRT) - Fixed heal behaviour - Fixed sprites order - V1.2 (2020-apr-19 11:42 pm BRT) - Fixed heal behaviour again - Port (2020-apr-20 01:42 am BRT) - Added Mac version - Trying to make Web version work
Ratings
| Overall | 227th | 3.76⭐ | 27🧑⚖️ |
| Fun | 254th | 3.64⭐ | 27🧑⚖️ |
| Innovation | 518th | 3.3⭐ | 27🧑⚖️ |
| Theme | 338th | 3.86⭐ | 27🧑⚖️ |
| Graphics | 271th | 3.78⭐ | 27🧑⚖️ |
| Audio | 594th | 2.92⭐ | 27🧑⚖️ |
| Humor | 227th | 3.409⭐ | 24🧑⚖️ |
| Mood | 585th | 3.125⭐ | 26🧑⚖️ |
| Given | 33🗳️ | 5🗨️ |
One minute I was shooting bees at corporate suits in space, the next, planet Earth was about to burn until I summoned a space volcano to deal irreversible burn damage to my enemies. Things we're looking real bleak until a Tyrannosaurus Rex heard the cries of the people of earth and came to save the day. We bonded.
I'm also American so I intrinsically love oil.
Great game.
I'm impressed with the variety of content you managed to create in such a short period. One thing that might help with the feel of the game would be to have there be some kind of hit-react frame on the enemies to make it a bit more satisfying when your shots connect. Even just a little jiggle would go along way, if not some actual knockback. Maybe just a side effect of spamming bees?
Ability 5 is broken, well, supposed to be except for the cooldown, which is good! The whole system is well done too! Sadly I don't want to shoot when I click on the buttons too. I also panicked and tried to click the ability itself than pressing 1-5. You should probably allow that since the other buttons work just as well.
If you have more time, I would like to see this flourish into a full game! Well done~
As feedback, I'd limit the sound of spammables (like bees). I'd also make the bees shorter, as a horizontal wipe move is pretty op (preferrable to #1)
I wasn't prepared for the madness that ensued once I actually started playing. It is really challenging to manage multiple abilities at once and tree/oil mechanics is a great idea.
Graphics is neat and consistent. I would love to have an easy mode, because I'm really bad at this kind of games :sweat_smile:. Great job.
I wonder if movement is actually useful, I just stayed on one place all the time. Did I miss anything or did you have some plans, that got cut? :timer: