Bloodrush by Rexent Games

[raw]
made by Rexent Games for Ludum Dare 46 (JAM)

BloodRushPosterFinal.png BloodrushScr1.jpg BloodrushScr2.jpg BloodrushScr3.jpg

In this small game you have to protect the hostage from the enemies. Don’t let them kill the hostage! You need to hold out for 3 minutes to win. Your only weapon is a machete.

WASD - move

I - flip

J - hit

The lights may go out once a minute, so keep your eyes open!

creators: Maxim Kuznetsov & Vsevolod Volkov music: Gleb Orlov

Ratings

Given 5🗳️ 7🗨️

Feedback

Moritz14
20. Apr 2020 · 21:41 UTC
I love the Graphics and the music! Very Polished game!!! A tutorial mode would be perfect!:)
Hackschnitzel
20. Apr 2020 · 21:50 UTC
I first thought of the Ganzfeld Experiment... ;-) But yes I also liked the game.
https://en.wikipedia.org/wiki/Ganzfeld_experiment
🎤 Rexent Games
22. Apr 2020 · 07:37 UTC
@hackschnitzel - thank you! We will definitely take that under advisement
@moritz14 - haha. But actually we made the background red to make an unusual style, since the blood is white. And all of the characters are black as a shadow.
abk507
22. Apr 2020 · 08:45 UTC
Very fun game. Graphs polished and cool mood. thanks for the experience
BakemonoMori
23. Apr 2020 · 15:17 UTC
Veri funny, smooth animation, I could play it for hours!
curleysam
23. Apr 2020 · 18:00 UTC
I enjoyed this a lot! I really, really wanted to beat it but had to give up. 😭 The art style was very good and polished, it all fit together very nicely! I was really jamming along to the music too, some of my favourite I've heard this jam.
Exellent entry! Well done to all involved 👍
🎤 Rexent Games
24. Apr 2020 · 11:11 UTC
@abk507 - We are glad that you liked the game!

@bakemonomori & @curleysam - Thank you for your great feedback! Its honestly our first Ludum dare game.
Le Don
28. Apr 2020 · 21:53 UTC
I love the art, music and generell mood of this game. However I had to quit, as I couldn't get pass the second light outs moment. I also couldn't figure out how to use the roll to my advantage, as it lead me most of the time right into a knife. And (but I'm not sure on this one) it seems the enemy might be in advantage, when you approach him from the bottom. At least it felt like I could get a hit when the enemy is above me. But still, overall I liked the game a lot.