Escape the Sun by
Wybryki Pierniki Interactive Bit Studios Projekt Red original production

The Game

Your spaceship stucked in a loop around the planet. But you can't stay here anymore, because the Sun starts to grow, and it eats the planet one after another. But to leave your planet and get to other, you must have enough fuel. Collect fuel and fly as far as you can!
The team
- Adrian Adamus-Cepa - programming
- Marcin Muszyński - 3D modeling, environment
- Daniil Nikulcha - 3D modeling
- Kszysztof Opieka - music, sound effects
- Wojciech Bos - 2D art

| Youtube | https://pimpom.itch.io/escape-the-sun |
| Original URL | https://ldjam.com/events/ludum-dare/47/escape-the-sun |
Ratings
| Overall | 472th | 3.735⭐ | 51🧑⚖️ |
| Fun | 565th | 3.542⭐ | 50🧑⚖️ |
| Innovation | 293th | 3.792⭐ | 50🧑⚖️ |
| Theme | 468th | 3.906⭐ | 50🧑⚖️ |
| Graphics | 202th | 4.245⭐ | 53🧑⚖️ |
| Audio | 449th | 3.578⭐ | 47🧑⚖️ |
| Humor | 875th | 2.588⭐ | 42🧑⚖️ |
| Mood | 540th | 3.635⭐ | 50🧑⚖️ |
| Given | 42🗳️ | 36🗨️ |
My suggestion to improve the game is making the camera a little bit higher and not directly behind the ship because it can get really nasuating when spinning around a planet
Nice job! :)
Super high speed is cool!
Great job guys!

I loved jumping from planets to planets even tho I often forgot to go opposite to the sun and end up dying
:)
I played this in my livestream today. You can rewatch my reaction here:
https://youtu.be/XGmb_ZrYFFo?t=2014
Damn that sun is scary :D
The sun is faster then you in space making it effectively impossible to try to outrun it.
You have absolutely no idea where the sun is at the start so you could screw yourself by exiting in a direction where the sun is. The light is not an indicator of where the sun is.
Objects on planets should be less common if you are going to force the player to rotate at the speed the game goes, it would also make more sense for them to have you drop items when you hit them instead of health since they aren't there to be the main threat.
Overall, nice entry!

Gameplay idea is cool and original and a proper theme usage by being stuck in the planets.
However, the overall experience is somewhat hindered by the controls and overall game speed. From here it looks like a case of fine tuning some settings on movements, scales and even the sun velocity.
Overall is an impressive accomplishment for the limited time frame.
Once that happens, the game becomes nigh uncontrollable and I can't get much more than a few hundred points of score.
Like others said, it's hard at the beginning to make out what exactly it is you are supposed to do (except escaping the sun), but after a while you get the hang of it.
Incredible job for a jam game!
@superunknown
@nikolaj
@hunttis
@trexxak
Thank you, guys for such a nice feedbacks!
We are glad that you like our graphic, music and common idea.
Yeah we understand, that we have some things to fix, and we have plans to do it after LD 47. (and maybe make the mobile game 🙂)
Also = Remember, that the parachutes can slow down your spaceship on planets. (Description of Boosters and Obstacles is in the Tutorial)