KIA by CristiNemrak
In this game you need to keep alive your queen bee by collecting pollen from flowers and healing her.
ATTENTION: If you play on itch.io use fullscreen otherwise the image is cropped. Controls: Shift: Fly faster WASD: Change direction Q/E: Fly down/up
Ratings
| Overall | 677th | 3.28⭐ | 27🧑⚖️ |
| Fun | 791th | 2.938⭐ | 26🧑⚖️ |
| Innovation | 676th | 3.104⭐ | 26🧑⚖️ |
| Theme | 137th | 4.08⭐ | 27🧑⚖️ |
| Graphics | 652th | 3.22⭐ | 27🧑⚖️ |
| Audio | 268th | 3.458⭐ | 26🧑⚖️ |
| Humor | 803th | 2.068⭐ | 24🧑⚖️ |
| Mood | 384th | 3.38⭐ | 27🧑⚖️ |
| Given | 33🗳️ | 8🗨️ |
Thanks for making this!
Just to mention, I got two little bugs during my run:
- The "black screen" you use to do the transition between the queen's room and the world isn't scaled to screen resolution. I play on a resolution higher than 1920*1080, so I only had a funny black rectangle poping at the center of my screen x)
- Sometimes, after collecting a flower, my camera was offset (the bee was, for example, at the bottom left of the screen).
Anyway, no matter those little bugs, great job there! (And I liked how you took the time to make an intro dialogue with the queen x) )
The idea is cool and pretty well done !
Music is calm and relax
Great job !
That guitar track just adds to the atmosphere of the game brilliantly.
Great job.
I liked the concept and flying around was fun. I liked seeing the pollen cling to the bees - that's a nice touch.
I wasn't sure if there would be a goal or end. I like to feel like I'm working toward something.
There were a few bugs (pun not intended):
- The game didn't scale well to my monitor (3440x1440 / 21:9), and I don't think that there was an option to play in Windowed mode.

- There's a big black square that appears centered on the screen during transitions.
If you would do it again (Im sure you know way more things to do better etc.) but I would leave the inside of the bee hive out and concentrate more on the core game. You can see on the default buttons how rushed you where in the end putting everything together. Im somehow wondering how you managed to play such calm music for the game though :) Its a nice game.
https://cristinemrak.itch.io/keep-it-alive
I actually found the controls pretty darn intuitive to use.
The music and gameplay are pretty relaxing, I think I could zen out with this.
It's too bad there's a time constraint, which is pretty impossible to beat even when stressing about it, so my only suggestion would be to make this playable endlessly, without the pressure.
Good job :slight_smile: