Sushi Slasher by Phaix

[raw]
made by Phaix for Ludum Dare 45 (JAM)

sushi_logo.png

Funny Sushi slashing game.

Controls:
Movement: WASD
Look: Mouse
Throw: Left Mouse Button
Slash: Right Mouse Button

Ratings

Given 10🗳️ 1🗨️

Feedback

neowhoru
08. Oct 2019 · 16:11 UTC
Funny small game my friend :) Really enjoyed it ^^
Steffy
10. Oct 2019 · 16:01 UTC
I couldn't seem to make it very far. Graphics are well done. Its a good game.
Jeremy Daffix
10. Oct 2019 · 16:12 UTC
Fun game and nice graphics! :) You should add more feedback / juice in the fight, for example we don't know if our shot hit the enemy or not.
Pegasus
10. Oct 2019 · 16:13 UTC
Really cute graphics and sound, felt a little sluggish at times though and having some sort of indication of health and damage feedback would have made it a lot more satisfying to slash up those sushis. Overall it was nice and polished and fun to play.
🎤 Phaix
10. Oct 2019 · 16:38 UTC
Thanks, the Sound was done really late and we just used a Mobile Phone to capture it. We should have made a Video how we captured them :sweat_smile: For the feedback we made a particle effect, that didn't made it in. But maybe we do a post-ld version we could add all the prepared stuff that wasn't time to implement.
jk5000
10. Oct 2019 · 17:26 UTC
The graphics and the game idea is really good. The sound effects is also pretty good, but the game really needs some music. The controls is okay, but the shooting mechanic did not really work for me. Overall is this a pretty good jam game. Well done.
Mikado
29. Oct 2019 · 19:43 UTC
Nice graphics! The idea behind was cool, movement was a bit weird :sweat_smile: . Otherwhise it's a nice, funny game! UI could've been better (for example the game over screen wasn't filling the whole screen) but that's ok.
NiKaDra
29. Oct 2019 · 20:40 UTC
A really fun game with an awesome concept behind it, I'm really bummed this didn't make it to 20 ratings! :( But the important thing is you made a really cool game. I don't think anyone has had the hilarious idea of a sushi fighting game before, but someone's got to be the first!

The gameplay was simple but elegant. The round-based fighting always works, and although it can get a bit repetitive after a while it was certainly still executed well! I love how the powerups you got in between rounds were sushi-based, and they made for a bit more depth in the game. I found that after picking damage up a couple of times, you one-hit the enemies, and then the game suddenly becomes quite a bit easier. I think it would've been nice if there were other enemies, or perhaps more of the same with a bit more health in order to accommodate for this, but given the time constraint it is totally understandable you chose not to do it! The cute little moldy sushi is all that is needed!

Graphicswise, the game was amazing! I loved the little comic-strip story sequence in the beginning, it was really well drawn! The designs for the player and enemies are really cute, and the animation for attacking is just brilliant and looks very smooth! The environment itself looks cool too, definitely fits the feel of the game. Even the title screen had a very cool design!

Although the sounds were a tad bit scarce, they certainly fit well and were a nice addition! I also enjoyed the little title theme on the main menu! Overall, this was a really fun idea for a game, and it was neatly executed and had amazing art and graphics to go with it! Great job!