Threaded Loop by Guillem Serra
A short and minimalistic puzzle game where you've gotta move step by step thinking on future iterations.

BUGFIX There was a bug that made the mechanics confusing for many people: a clone does a "double-jump" to go to the first cell and then make the next movement. The thing is that movement happened when they were on any button cell at any time, and not only at their cloned cell at the very same movement of the first cloning.
I'll leave the first project submission so that it is clear that there's no other feature changed!
| Youtube | https://guillem-serra.itch.io/threaded-loop |
| Youtube | https://github.com/guillemsrr/StuckInALoop |
| Original URL | https://ldjam.com/events/ludum-dare/47/threaded-loop |
Ratings
| Overall | 240th | 3.538⭐ | 42🧑⚖️ |
| Fun | 398th | 3.088⭐ | 42🧑⚖️ |
| Innovation | 178th | 3.605⭐ | 40🧑⚖️ |
| Theme | 189th | 3.863⭐ | 42🧑⚖️ |
| Graphics | 100th | 3.963⭐ | 42🧑⚖️ |
| Given | 26🗳️ | 23🗨️ |
Really impressive work here. It could use more levels in the future, but what you have here is already impressive for 48 hours.
Having passed all the levels, I did not understand exactly how the mechanic works. Copies behave in an early manner and how to set this behavior is not entirely clear, maybe these are just bugs I don't know.
Great job anyway :star2::star2::star2::star2::star2:
Here are my feedback:
_Positive points
- Good simplistic visual style
- Clever usage of the theme, even if I had hard time with the game x)
_Negative points
- Lack of sounds
Overall: Nice work!