IN THE ANCIENT RUINS WITH AN IDIOT by LeonardoMarques
Get to the end of the ruins and get the treasure while trying to keep your friend alive
Ratings
| Overall | 693th | 3.262⭐ | 23🧑⚖️ |
| Fun | 599th | 3.19⭐ | 23🧑⚖️ |
| Innovation | 331th | 3.525⭐ | 22🧑⚖️ |
| Theme | 142th | 4.071⭐ | 23🧑⚖️ |
| Graphics | 563th | 3.381⭐ | 23🧑⚖️ |
| Audio | 575th | 2.952⭐ | 23🧑⚖️ |
| Humor | 197th | 3.474⭐ | 21🧑⚖️ |
| Mood | 648th | 3.053⭐ | 21🧑⚖️ |
| Given | 21🗳️ | 0🗨️ |
I bet this could be really good with a little more work post-compo! :D nice work!
It's particularly frustrating because it feels like this could become a truly solid entry with less than an hour's worth of tweaks - the mechanics, the graphics, and the level designs are all there and really solid (good work on all that), but it just doesn't feel fair and fun to experience those nice things because the balance is just not there. This makes it difficult to decide how to rate since it feels so close but yet so far from being a great game.
If you decided to work on this post-jam, I think it could be really cool. Iron out the balance and speed issues and add 30+ levels and it would be awesome.
I do plan on fixing it after the jam, but I don't have plans on adding stages or anything, mostly because I'm already kinda busy with my final project in college so putting too much time on this might not be a good idea for now.
But Dr. Archeologyguy is too fast. In some levels you have a one second window to pull everything off. And the fast controls don't exactly help with that.