Trail Mix by Michael Gosling

[raw]
made by Michael Gosling for Ludum Dare 46 (JAM)

Z to throw bun. Space to jump. Arrow Keys to move! Walk into bunny to pick up. Don't let it hit the ground after you've thrown, it though. Carry it to the goal!

Tilemap is from the Sunnyland Asset Pack on the Asset Store of Unity (https://assetstore.unity.com/packages/2d/characters/sunny-land-103349). The other sprites (trust me, you can tell) are original!

Sorry about the UI scaling. It works if you full screen it, from my tests. And yes, the game does end after 1 level. Only had time for one, and ran out of time to put a win screen in 😅

Ratings

Overall 2538th 2.13⭐ 25🧑‍⚖️
Fun 2510th 2.13⭐ 25🧑‍⚖️
Innovation 2297th 2.609⭐ 25🧑‍⚖️
Theme 2398th 2.717⭐ 25🧑‍⚖️
Audio 1493th 2.545⭐ 24🧑‍⚖️
Humor 1594th 2.5⭐ 23🧑‍⚖️
Mood 2314th 2.391⭐ 25🧑‍⚖️
Given 10🗳️ 13🗨️

Feedback

A-312
21. Apr 2020 · 06:29 UTC
[HTML5 version](https://dtmg-games.itch.io/trail-mix) seems to doesn't work for me, I couldn't do anything https://i.imgur.com/CPGES4f.png
🎤 Michael Gosling
21. Apr 2020 · 15:36 UTC
@a-312 The UI scaling is broken, if you fullscreen the game it should show "ART" on the left side which is the start button.
Arttu Halonen
21. Apr 2020 · 16:26 UTC
The idea is cute, but the controls seemed a bit unresponsive. With a bit more work this could turn out into a neat platformer!
llwyd
21. Apr 2020 · 16:45 UTC
I quite enjoyed launching the rabbit across the map!
dj-
21. Apr 2020 · 17:02 UTC
thanks for the feedback! hopefully will expand on it some after the dare
valisse21
23. Apr 2020 · 15:00 UTC
Nice idea, but it suddenly ended after the first jump, when I catched the rabbit back and went to the checkpoint with it. Maybe I did something wrong?
Doritolord
23. Apr 2020 · 15:27 UTC
it ended abruptly... was it my fault or was that the game? controls weren't really working that well, also i don't think the start screen was properly in frame. i liked the idea of yeeting the rabbit... that was fun.
just-stanley
23. Apr 2020 · 16:00 UTC
The scaling on the intro screen does not work properly. Make sure to set the 'UI Scale Mode' of the 'Canvas Scaler' to 'Scale with Screen Size'. And always test multiple aspect ratios in the editor by simply changing the size of the game window.

I can also only play one level. Did something go wrong with the level loading? Or did you run out of time?
dj-
24. Apr 2020 · 00:19 UTC
Thanks for the feedback, yeah we only had time to put one level in and when you finish it takes you back to the main screen. It was quite the learning process and a lot of fun! Disappointed we weren’t able to add at least a second level
dj-
24. Apr 2020 · 00:22 UTC
Scaling is off too. Just learned how to fix it! Not much time for play testing and it didn’t show any problems at the resolution I was using, definitely noted for next time!
🎤 Michael Gosling
24. Apr 2020 · 00:36 UTC
Thanks for the feedback, everyone. I updated the description so others don’t get confused.
Simon Rahnasto
24. Apr 2020 · 21:24 UTC
The art was really cute, I specially loved the little parachute that the bunny gets when falling down. It's a solid idea that you can expand on. Feel free to @me if you make an updated version!
bjornkri
26. Apr 2020 · 19:43 UTC
HTML version doesn't seem to work, I heard music but nothing happened when I pressed the indicated buttons
Number6406
26. Apr 2020 · 19:47 UTC
If i correctly understand you can jump higher without the bunny?
I also had problems with the HTML5 version but it goes well with the Windows version.

However I only was able to make 1 level and got back to main menu, is it normal?
Very cute anyway, it was funny to see the bunny attached to this small parachute :grin:
SimonReiser
26. Apr 2020 · 19:48 UTC
Damn I really hoped there were more levels to throw the cute bunny around :grin:
natpat
26. Apr 2020 · 19:55 UTC
Interesting start! I think you had a good concept, shame it couldn't have got further!
dj-
27. Apr 2020 · 12:57 UTC
thanks for all the feedback! due to limited time (and experience) we weren't able to make more than 1 level. Hopefully expanding on this after the jam voting is done we can post any updates! @simon-rahnasto I will for sure send you an @ when there is more in the game!
awerar
12. May 2020 · 17:21 UTC
Solid concept. I liked the art and music a lot. A shame there wasn't more levels though.
Voidsay
12. May 2020 · 17:32 UTC
Usually people include too many levels and i can't play them all. Kudos to you for allowing me to have the full experience :grin:
There where some artifacts when playing. Not sure why they're there, I don't have any 2d Unity experience.
Your idea has a lot of potential for great puzzles. I would be happy to see you develop it further.

Your art is good, there just needs to be more game