Spread by gogo199432
In this small game of ours you play as a computer virus. You have to spread and infect the key electronics in an office building, so you can reach the closest server. When you try to spread, you often have to solve simple puzzles that are generated randomly.
Controlls:
-Mouse
-R to restart level
(the images are gifs, you have to click on them to play them)
Update: added small instructions to the puzzles, hopefully it is now easier :)
Also in case you don't know what a RAR file is or how to extract it, click on the WEB version. It is linked to a self-extracting archive.
Controlls:
-Mouse
-R to restart level
(the images are gifs, you have to click on them to play them)
Update: added small instructions to the puzzles, hopefully it is now easier :)
Also in case you don't know what a RAR file is or how to extract it, click on the WEB version. It is linked to a self-extracting archive.
| Web | https://dl.dropboxusercontent.com/u/102307029/Builds/LD34/Spread.sfx.exe |
| Windows | http://gogo199432.itch.io/spread |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=44205 |
Ratings
| Coolness | 47% | 1468 |
| Overall(Jam) | 3.38 | 455 |
| Audio(Jam) | 3.46 | 272 |
| Fun(Jam) | 3.22 | 455 |
| Graphics(Jam) | 3.93 | 253 |
| Humor(Jam) | 2.78 | 432 |
| Innovation(Jam) | 3.74 | 124 |
| Mood(Jam) | 3.38 | 378 |
| Theme(Jam) | 3.52 | 668 |
Other than that, good execution, good representation of the growing theme, solid puzzle game. With a little polish and refining, this could be a very good puzzle game
Cheers,
Ionut(Tyrants.not.found team)
Great job, though!
The 5-lights puzzle I seemed to complete but didn't understand at all, the 3-4 times it popped up! haha
I also got stuck at one point on the first really big level, after I infected the TV there was no-where else to go and I couldn't seem to scroll the screen back to another branching point. Not sure if that was me screwing up or the game :P
I enjoyed the puzzles, although I think the turn-the-lights-on puzzle needs more of a "you win" effect, sometimes I'd hit something and suddenly it was over. I connected least with that one.
I had fun playing for a while, got through the first two complete levels but then the puzzles looked like they were going to stay the same so I called it a day.
Had a good time though - nice work!
It was fun to play - a bit more branching of the routes would add to the "planning" part.