The Cyclist Helper by Gediminas Gurskis

[raw]
made by Gediminas Gurskis for Ludum Dare 46 (COMPO)

A short playable demo where you play as a ramp and your goal is to keep the cyclist alive.

Ratings

Overall 807th 3.1⭐ 27🧑‍⚖️
Fun 742th 3.02⭐ 27🧑‍⚖️
Innovation 254th 3.64⭐ 27🧑‍⚖️
Theme 652th 3.54⭐ 27🧑‍⚖️
Graphics 971th 2.54⭐ 27🧑‍⚖️
Audio 772th 2.262⭐ 23🧑‍⚖️
Humor 641th 2.479⭐ 26🧑‍⚖️
Mood 931th 2.54⭐ 27🧑‍⚖️
Given 26🗳️ 3🗨️

Feedback

Fenerax
20. Apr 2020 · 10:10 UTC
Really interesting take on the theme the concept and execution was really good if only it was a little longer or had levels it could be a really be a game you could build on.
Ruoyu
20. Apr 2020 · 11:22 UTC
The gameplay is very interesting and innovative. I like the physics based puzzle vibe.
Galgris
20. Apr 2020 · 11:26 UTC
I really like the idea. This whole thing with indirect control, changing the path, keeping the bike movement constant. I really like it!
Chaseplays
20. Apr 2020 · 11:30 UTC
This is a neat little game! It would be interesting to see a sort of Mario Maker-esque game with the same idea behind it. The concept is solid and I had fun playing it. Good work!
Belea
20. Apr 2020 · 16:05 UTC
I really like the concept! such a pity is that short. Keep working on new levels, it's quite promising :)
MisterKeefe
20. Apr 2020 · 16:07 UTC
this is a really promising prototype -- if you are taking it further, here's a couple of mechanics you could try

- grow/shrink the ramp
- press space to flip ramp (you could then have "climbing" levels moving from platform to platform)
- change ramp shape (to cube, to curve, ...)

I like indirect control games. Good job!
AdamWatters
20. Apr 2020 · 16:07 UTC
Intresting concept. I think this has great potential to be a great 'post-LD' game.
Wikers
20. Apr 2020 · 16:08 UTC
good idea, i realy like it, nice job
KDgame
20. Apr 2020 · 16:12 UTC
Like the idea, would be nice to make the level longer, or spawn random obstacles to make the game infinite.
Pincushion
20. Apr 2020 · 16:13 UTC
Great idea. It works well, and even though it was just a demo, I had fun. This mechanic could be taken pretty far to produce a cool game.
xpost2000
20. Apr 2020 · 17:11 UTC
Interesting game, also the minimal style is actually pretty good. I like the physics approach behind it :)
Euforia Games
20. Apr 2020 · 23:59 UTC
The game is fun
jomoho
21. Apr 2020 · 08:24 UTC
Found it incredibly hard to play and understand a bit more instructions would have been helpful.
Avi
21. Apr 2020 · 08:56 UTC
Initioally a bit confusing but I liked the physics :)
wareya
21. Apr 2020 · 08:57 UTC
The audio gets grating fast (it would work if it changed, had music over it, etc), and you should probably have more lenience in spike-wheel collisions, but aside from that, it functions well and plays properly!
singleshoe
21. Apr 2020 · 09:27 UTC
What an interesting take on the theme and genre. Would love to play a full game version of this mechanic, nice job!
MaximBegunov
21. Apr 2020 · 12:57 UTC
I was a bit confused at first as I expected you couldnt't move the platform ahead of the cyclist if he already passed it. The game is pretty hard and I think some checkpoints would be very helpful here. Great concept.
designernap
26. Apr 2020 · 13:39 UTC
Nice idea with a cool "one more try" feel to it. Great entry :)