Space Warrior by JanGames
I didn't think of a name until the last hours and now i'm to tired to think so i will give it a lame name and be done with it.
There may be bugs, but any of them should be game breaking, i hope.
AD or LEFT and RIGHT arrow to move.
Made by JanGames.
There may be bugs, but any of them should be game breaking, i hope.
AD or LEFT and RIGHT arrow to move.
Made by JanGames.
Ratings
| Coolness | 61% | 3 |
| Overall | 3.03 | 658 |
| Audio | 2.19 | 635 |
| Fun | 2.88 | 674 |
| Graphics | 2.39 | 815 |
| Humor | 1.85 | 665 |
| Innovation | 2.79 | 681 |
| Mood | 2.88 | 544 |
| Theme | 3.76 | 461 |
Overall, both ideas have potential, you just needed to pick between one them and then refine them instead of trying to merge both.
Few thoughts:
* background music would be great, even automatically generated is better than nothing (http://www.abundant-music.com/)
* some scoring system is a must for such games, without it there's very little feeling of accomplishment. what's the point to try to shoot all these ships if they don't count towards any fancy number?
* faster shooting would create more dynamic gameplay. probably it speeds up later, but at the beginning it feels like drag
Hope that helps :)
Good luck!
The idea of let the enemy survive, for that your ship can grow, plus controlling the number of enemies to avoid too much bullets, is a neat concept.
Only thing that bugs me is that the danger, the enemy's bullet, have the same color of the enemy (who is not exactly a danger).
Anyway, good job!