Ia! Fhtagn! by Week of the agents

[raw]
made by Week of the agents for Ludum Dare 46 (COMPO)

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You are ruler of the Church of Starry Wisdom. You and your fellow cultists using unholy rituals summoned star spawn The Greatest Ph'aptch. You must keep it alive while it in his infant state.

Space traveler has various needs. For serving them you need to direct your cultists at several jobs. They can worship the creature (in the middle), reading unholy spells from forbidden books, brew various potions, agitate neophytes and ofc sacrifice themselves to serve cosmic bieng as a food.

You need to keep cultists at every job. They need some time to success and drop percents. Smart management is the key.

Grow it until stars will be right and conqure whole Universe!

Left mouse button is the only controls in this game.

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Icons on cards means: worship, read Necronomicon, brew potions, agitate for your cult, scrifice cultist. Last command cannot be diclined.

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Ratings

Overall 665th 3.292⭐ 38🧑‍⚖️
Fun 649th 3.139⭐ 38🧑‍⚖️
Innovation 637th 3.153⭐ 38🧑‍⚖️
Theme 468th 3.736⭐ 38🧑‍⚖️
Graphics 729th 3.108⭐ 39🧑‍⚖️
Audio 457th 3.162⭐ 36🧑‍⚖️
Humor 159th 3.556⭐ 38🧑‍⚖️
Mood 388th 3.375⭐ 38🧑‍⚖️
Given 50🗳️ 18🗨️

Feedback

RexGame
20. Apr 2020 · 10:49 UTC
Nice idea !
alininavcisi
20. Apr 2020 · 11:13 UTC
Good graphics and mood!
TheScopelessOne
20. Apr 2020 · 11:46 UTC
Took a few tries to figure out how to win. Nice concept. A sucker for Lovecraft as well.
Nihira
20. Apr 2020 · 21:36 UTC
Lovecraft style, it's really cool
Lukas TAMAYO
21. Apr 2020 · 14:15 UTC
Impressive for a compo game, watched it on stream and I agree it would require more feedback but the game was pretty ambitious in the first place so I understand it was hard to do with the time constraint. Still a very good job
🎤 Week of the agents
21. Apr 2020 · 14:18 UTC
@lukas-tamayo I thought description would be enough, but nobody don't read it )
Lukas TAMAYO
21. Apr 2020 · 14:23 UTC
Like any game, they need to be self sufficient and someone should only need the game itself to get it
HuvaaKoodia
21. Apr 2020 · 20:05 UTC
In a jam it is fine not to have a tutorial or even an instructions screen as there might not be time for anything like that. I consider them a bonus. Although, in this case I did read the instructions (as I always do!) and didn't quite get it.

The cultists are animated well and it looks like they are doing something useful all of the time. In actuality they only produce anything based on a long interval, which is rather unintuitive, especially when it comes to the worshiping. They keep chanting, yet the monster remains increasingly unimpressed.

Well, waiting did the trick. And in the end waiting is all it takes to keep the monstrosity alive. There is no reason to move the cultists around, that's a waste of time. Just assign the same amount to all of the tasks (apart from marketing) and sacrifice the tenth guy, every single time.

This stagnation issue could be fixed with periodic demands from the old one, i.e. higher temporary demand for potions, spells, worship or sacrifices. Something like that.

Competently made even if a bit stale. Solid work!
Anchry
21. Apr 2020 · 20:51 UTC
Requires some balancing as it is incredibly difficult to manage each different task.
ukirain
21. Apr 2020 · 21:49 UTC
Nice game. Ktulhu Fhtagn!
Спасибо, что пришел на стрим! Игра огонь! Только туториал добавь, а то без тебя бы не разобрался :)
KittRangers
22. Apr 2020 · 12:17 UTC
Заставка отличная! В игре сначала никак не мог понять, куда жать но достаточно быстро понял. Баланс такой что сложно выполнять все задачи одновременно (мне пройти не удалось, но вцелом приятно игралась)
🎤 Week of the agents
22. Apr 2020 · 12:25 UTC
@kittrangers Баланс правил в последние часы и не удалось выстроить равномерный
Jonrei
22. Apr 2020 · 16:45 UTC
Its a nice concept and I like the art direction of it. With some balancing tweaks, I think it could be an interesting game. Theres a lot of good work in here for one person, solo development is always a plus in my book. Good job!
🎤 Week of the agents
22. Apr 2020 · 17:25 UTC
@jonrei It was very hard to balance game in the last couple of hours. I'd tried but... )
Jonrei
22. Apr 2020 · 17:39 UTC
@week-of-the-agents No worries mate, our game has the same problem. Game balancing is very dificult and no one expects a jam game to be perfectly balanced :)
shp
23. Apr 2020 · 16:57 UTC
the voices made me laugh every time, kinda addictive of a game!
Flamti
23. Apr 2020 · 18:36 UTC
Nice idea! Need fish mans!
🎤 Week of the agents
23. Apr 2020 · 18:52 UTC
deep ones will be present in my next game (for publishing)
AmbaDev
24. Apr 2020 · 17:36 UTC
Fun game, could use some background music to heighten the mood, as well as maybe some more variety, like different types of recruits for different roles.
EyesOfLamia
24. Apr 2020 · 21:25 UTC
Super cool!
n.feofentov
26. Apr 2020 · 14:16 UTC
А вот и стрим с твоей игрой: https://www.twitch.tv/videos/603233099
Удачи!
asfdfdfd
27. Apr 2020 · 19:12 UTC
This game has nice concept. Good work!
Abdurrahman Khallouf
03. May 2020 · 10:50 UTC
I kept dying and I couldn't understand what are the commands :(

looks well done though
🎤 Week of the agents
03. May 2020 · 11:05 UTC
@abdurrahman-khallouf You need to keep cultists at every job - worshipping (in the middle), reading books and brewing potions. They need some time to success and drop percents. Don't forget to feed the Creature and agitate neophytes. Smart management is the key.
turritom
03. May 2020 · 16:40 UTC
reminds me a little of our play on the theme. very well done, congratulations.