Zombies Come and Come by FroggiMarc

[raw]
made by FroggiMarc for Ludum Dare 47 (COMPO)

Plot: Save the survivors of the zombie apocalypse from the never ending horde of zombies

Click to walk

Right click to build/demolish

Space to shoot (automatic aiming)

(UPDATED VERSION TO FIX CRASHES)

ld47_2.png

Ratings

Overall 463th 3.125⭐ 22🧑‍⚖️
Fun 452th 2.95⭐ 22🧑‍⚖️
Innovation 579th 2.5⭐ 22🧑‍⚖️
Theme 601th 2.375⭐ 22🧑‍⚖️
Graphics 480th 2.925⭐ 22🧑‍⚖️
Audio 437th 2.579⭐ 21🧑‍⚖️
Mood 476th 2.775⭐ 22🧑‍⚖️
Given 9🗳️ 10🗨️

Feedback

Dakke
05. Oct 2020 · 09:07 UTC
Nice work! It stimulates my need for maze-building tower defense :D
123seven3
05. Oct 2020 · 21:24 UTC
![Screenshot_1.png](///raw/ab0/22/z/3779a.png)

Game chugs with a thousand population, but that's not terribly surprising. Game is fun despite being simple, but I just find walls to be completely useless. Only complaint is that towers don't fully refund when you sell them, and while it's annoying, it doesn't really matter

Though, I will also mention, I got a bug multiple times where the game just became unresponsive for seemingly no reason. It first occurred after I built a tower super far from the camp, and a few more times very early in the next couple runs. My best guess is that it has *something* to do with zombies eating people when build capacity is maxed out, as this was what happened every time except the first time.
🎤 FroggiMarc
06. Oct 2020 · 17:21 UTC
@123seven3 HAHAHA at least I know the limit of the game now! NICE =) Yeah I'm looking for that bug and hopefully I can publish a fix for it soon. The game would need more balancing to make it harder, but didn't have enough time sadly.
Cedric86
07. Oct 2020 · 18:01 UTC
Well the walls are not really all that useful considering how fast the population is growing your better of just building towers. But aside from that a ver good entry. Very towerdefensy. :-)
Game crashed on me a couple of times in the WebGL verson. Overall fun game. Kepp it up.
John Gabriel
07. Oct 2020 · 18:06 UTC
I was happily sitting in my base when it froze. Still, safe to say I've got the zombie apocalypse sorted out. Those hours in AoE2 paid off - no walls, only towers!

![2020-10-07 19_05_56-Clipboard.png](///raw/a54/e1/z/39809.png)
sampadders
07. Oct 2020 · 18:15 UTC
Cool game! The graphics are quite nice and I like how the controls works.

I ran into a bug a couple of times where the game became unresponsive at first with about 100 people, but the second time with only 7 when I walled myself in!
Vollfeiw
07. Oct 2020 · 18:25 UTC
![zombie_score.png](///raw/074/c2/z/39819.png)

I was building my zombie killing maze when it broke sadly :(
Nice little game, i think, buy just looking at this, that some math has been done there, right ?
Anyway, had fun, most of tower defense game i played recently (and not recently) got me bored, but this one, just by the fact i could create whatever death traping maze i want, give me some real fun !

Great job !
LanaLux
08. Oct 2020 · 01:06 UTC
I got really into this. WOuld love to see more!! :)


![zombies2.png](///raw/697/72/z/39963.png)


![zombies.png](///raw/697/72/z/39964.png)
🎤 FroggiMarc
08. Oct 2020 · 16:51 UTC
@lanalux Thanks Lana, I'm trying to decide if I will make bigger game out of this. I will let you know if I do :)
Dmitry Mozgin
08. Oct 2020 · 18:29 UTC
Hi, there! I managed to collect 100 people and I decided to stop the game. I like that you decided to make such a game. It gave me nice unique experience. It was interesting to try it. And I like when someone make experimental games. It lacks details but as it is a combo entry it is more than enough the level of details to convey the idea. Concept is cool. (Btw, I crashed at first playthrough.)
Baturinsky
09. Oct 2020 · 07:52 UTC
Would looks better with some small animations. Zombies walking unsteady, rifle kickback etc
Amin_JK000
12. Oct 2020 · 22:30 UTC
I liked the idea and concept nice job :v:
kroltan
17. Oct 2020 · 22:46 UTC
I really like the control scheme! The graphics remind me of (a much better rendition of) one of my early jam entries, where I also went for red roofs and brown woodworks. Though the fog was a bit excessive considering how zoomed out the map can get.

The game sadly crashed at 57 population, but it was running perfectly fine until that point! Must have been a spurious error.
LeviDSmith
18. Oct 2020 · 20:50 UTC
Shooting the zombies was a lot of fun!
kruemelkeksfan
19. Oct 2020 · 14:10 UTC
I would be nice, when the difficulty curve was a bit steeper. It feels as if the zombie spawning does merely increase, but I can build exponentially more towers. This makes the late game too easy.

I would also have enjoyed manual aiming, since I often disagreed over target priorities with my protagonist.
VPhyre
19. Oct 2020 · 17:48 UTC
Cool game. It is fun to kill zombies and build things haha, and the controls work well. The graphics are simple but functional. The only problem I faced is that my game crashed when I was apparently defeated. But this is just an observation, it is not something that got in the way of my experience. Good job.