Keep Earth Alive! by ivn

[raw]
made by ivn for Ludum Dare 46 (COMPO)

Made in C using raylib

Sound effects made in sfxr

It ain't much, but it's honest work!!

Ratings

Overall 823th 3.071⭐ 37🧑‍⚖️
Fun 731th 3.029⭐ 37🧑‍⚖️
Innovation 1045th 2.286⭐ 37🧑‍⚖️
Theme 890th 3.143⭐ 37🧑‍⚖️
Graphics 900th 2.771⭐ 37🧑‍⚖️
Audio 745th 2.468⭐ 33🧑‍⚖️
Mood 817th 2.809⭐ 36🧑‍⚖️
Given 37🗳️ 15🗨️

Feedback

🎤 ivn
19. Apr 2020 · 19:21 UTC
test comment
scifi6546
19. Apr 2020 · 19:54 UTC
This game is awesome! reminds me of old arcade games.
Diamond Wolf
20. Apr 2020 · 02:54 UTC
Not bad! It took me a while to realize that I was making progress as opposed to the game resetting because I failed somehow (I would never have figured it out before an enemy actually got through and saw the fail animation) - maybe there could be some kind of victory animation? Other than that, it definitely felt like an old arcade shooter. Pretty fun.
madbookstudios
20. Apr 2020 · 03:49 UTC
Really cool game. Awesome to see a game made in good ol' fashioned C. Fast reset time makes the difficulty just about right. The general mood of the game is really retro!
itsarjunsinh
20. Apr 2020 · 03:57 UTC
The graphics and the sound was genuinely good. Nice work!
VeniTheRich
20. Apr 2020 · 04:16 UTC
Nice game! It has a retro feeling. Took me a while to beat the last one. It is a bit short, I would like to play more stages. I like the fact that it hides the waves until the very last moment. I think it adds to the game. Keep up the good work!
the.jahn
20. Apr 2020 · 05:15 UTC
I love this, it's scratching my Gradius itch - I basically play Gradius as if enemies getting by me is a fail condition. It's SUPER fun. You made it a rule. And I love that.

Great work packing so much fun into such a small game. :)
SuperGamersGames
20. Apr 2020 · 05:27 UTC
I'd make it more obvious you progressed because I thought the game just reset. It's simple but cool. :)
syo
20. Apr 2020 · 05:30 UTC
Succinctly, but it's playable!
JetTheSimon
20. Apr 2020 · 06:16 UTC
I liked the graphics a lot. Gameplay went a bit stale for me but I can see how it is fun. Good job!
Evolving
20. Apr 2020 · 06:26 UTC
Cool looking reaction based game)
CodingNinjaJoas
20. Apr 2020 · 07:12 UTC
Great looking game, it really gives a retro feel with the sounds and looks.
JonahSenzel
20. Apr 2020 · 07:17 UTC
pretty fun! could use some balancing but I llike the fast pacedness of it all
SaeedPrez
20. Apr 2020 · 07:21 UTC
For the first few tries I thought I had to avoid the obstacles :) Could use information/instructions what the objective is and how to play and better feedback to the player. Another example is when killing all objects, wasn't obvious if level was completed or game was resetting.
Seagull
20. Apr 2020 · 15:38 UTC
Congrats on finishing the jam. Graphics looks cool and old-stylish, I like the starfall animation. Making it in `C` is another achievement, I'd say!

Web version seems to be hard to control. Sometimes it does not shoot, sometimes you can get stuck somewhere.
drikdrok
20. Apr 2020 · 17:26 UTC
I like the graphics, however I have a hard time understanding if what is actually happening. Would have been nice with a score system or other indicators :)
Brandon JS Lea
20. Apr 2020 · 18:16 UTC
The sudden jump back to the sky was quite nauseating, also couldn't tell if I'd lost or not. One I got into it, it had it's charm.
Yolziii
21. Apr 2020 · 06:39 UTC
Nice dynamic gameplay, good job! It's a little hardcore as for me but still enjoyable!
DesertMaw
23. Apr 2020 · 07:29 UTC
Just like old arcades.
Abyss
03. May 2020 · 00:21 UTC
Cute arcade game! Kudos for making it all in C! :thumbsup: