High-rise Vine by Gipzo
You are an outworld seed, carried to earth by a meteor. With luck you landed near the highest building, made by men. Earth atmosphere is harmful to you, so you can't stay alive here for long. Grow your way out of the Earth and escape!
P.S. Web version best played fullscreen or directly on itch.io.
Features:
2D physics
Button-mashing gameplay
Local co-op up to 4 players
Online Highscores
How to play
Use buttons to grow left and right
Camera constantly moves upwards. If you stay beneath, the vine dies.
You can grow under pipes and air ducts
Growth under pipes is faster
Growth under air ducts and on top of broken windows is slower
Conditioners and cradles can be dropped
You score points for distance you have grown and objects dropped
Controls:
Player 1 - Left Arrow / Right Arrow
Player 2 - Q/W
Player 3 - T/Y
Player 4 - O/P
Tools
Unity 5, Photoshop, Illustrator
Team
Artem Shambalev aka Gipzo -Programming, Game design
Nikita Bobchenko - Game and level design
Artyom Podolnitskiy - Art
Ruslan Misnikevich - Music
P.S. Web version best played fullscreen or directly on itch.io.
Features:
2D physics
Button-mashing gameplay
Local co-op up to 4 players
Online Highscores
How to play
Use buttons to grow left and right
Camera constantly moves upwards. If you stay beneath, the vine dies.
You can grow under pipes and air ducts
Growth under pipes is faster
Growth under air ducts and on top of broken windows is slower
Conditioners and cradles can be dropped
You score points for distance you have grown and objects dropped
Controls:
Player 1 - Left Arrow / Right Arrow
Player 2 - Q/W
Player 3 - T/Y
Player 4 - O/P
Tools
Unity 5, Photoshop, Illustrator
Team
Artem Shambalev aka Gipzo -Programming, Game design
Nikita Bobchenko - Game and level design
Artyom Podolnitskiy - Art
Ruslan Misnikevich - Music
Ratings
| Coolness | 77% | 2 |
| Overall(Jam) | 3.87 | 95 |
| Audio(Jam) | 3.36 | 321 |
| Fun(Jam) | 3.85 | 76 |
| Graphics(Jam) | 3.56 | 462 |
| Humor(Jam) | 2.83 | 403 |
| Innovation(Jam) | 3.61 | 187 |
| Mood(Jam) | 3.52 | 274 |
| Theme(Jam) | 4.10 | 150 |
Ludum34, hello )
Breaking things was also fun, and the time I lost because I broke an AC unit and it carried me off the screen to my doom as it fell on me, I lol'd.
Good entry, fun to play and excellent use of both themes.
Currently second place \o/ (586 or so)
Fluid, smooth controls, good speed progression, cool graphics, sounds are alright (definitely better than no sounds however). The music is good, but a little too dramatic and actiony for this game, maybe.
Overall really great job, 4/5, keep working on it!
+ Great control
+ Cool assets
+ Simple but cool concept
Con:
-I fell like there could be more stuffs to break or to dodge, I guess that's asking too much
Obs:
o Sometimes the objects won't fall, and sometimes they did, not sure why
Great job!
We couldn't manage to make more stuff , because it was a first experience in gamedev for our artist and we didn't manage to work for full 72 hours. But still, I think he did a pretty god job :)