Lone Cabin by Alex Chrome
Time management/Survival game.
Find yourself in a lonely cabin in the winter forest. Snowstorm prevents help from arriving. You have to survive for 6 days until the snowstorm is over.
Semi-successful run (not everyone survived):
https://www.youtube.com/watch?v=LOQXH7bBp9Q
| Youtube | https://alex-chrome.itch.io/lone-cabin |
| Original URL | https://ldjam.com/events/ludum-dare/46/lone-cabin |
Ratings
| Overall | 607th | 3.354⭐ | 26🧑⚖️ |
| Fun | 710th | 3.063⭐ | 26🧑⚖️ |
| Innovation | 461th | 3.375⭐ | 26🧑⚖️ |
| Theme | 174th | 4.042⭐ | 26🧑⚖️ |
| Graphics | 219th | 3.875⭐ | 26🧑⚖️ |
| Mood | 137th | 3.75⭐ | 26🧑⚖️ |
| Given | 25🗳️ | 7🗨️ |
I really like the way the guy has to physically travel to go get stuff done, it's almost humorous when you need him to get somewhere just a tiny bit quicker, and you could play around with that combined with the level layout to great results- and I much prefer it to everything being a progress bar, it feels a little more grounded.
anyway, nice job here!
The main problem for me was the food/water/warmth meters are not visible enough. They're tiny and attached to the draggable character, which further obfuscates information. I think placing them in a static location in your GUI would be much better.