Server Simulator by codinghusi
Keep your website alive no matter how many requests come in. Upgrade your infrastructure to handle increasing demand from Rising repution. Occaisonal DDOS Attacks towards your Servers will also provide an intresting Challenge. Unfortunately we had no time and the game still requires balancing.
We will keep working on the game.

| Youtube | https://github.com/codinghusi/server-simulator |
| Youtube | https://codinghusi.itch.io/server-simulator |
| Original URL | https://ldjam.com/events/ludum-dare/46/server-simulator |
Ratings
| Given | 9🗳️ | 4🗨️ |
Kind of hard to keep up with everything going on the screen, but pretty nice ^^
Survived 183 seconds \o/
I didn't understant what I really had to do or what was happening (Didn't read the newsbar at all). Just bought lots of servers, hubs and a few firewalls... Navigating the build menu could take some love. Good job !
I agree that balance is the main place for the game to improve. At first I thought that the FIFOs were equally important but lost the game very quickly because they drain upkeep cost without enough benefit. There's also a limit where the load and income stop increasing and all servers beyond that drain your money. I ended up selling half my servers and going with this config which might not last forever but was fine to keep running while I wrote this review:

As a professional backend developer I like seeing a game with this stuff.
I found a strat to stay alive indefinitely:
- A professional firewall
- A six-port switch
- 5 three-port switches
- 10 Serverstations
Just a question: I didn't hear any audio in the game. Why did you not opt out from the Audio category?
We couldn't imagine there would be this many positive reactions in this early state of our game.
If you have some ideas for additional components, attacks or mechanics please share them!
@matt2728
We are currently studying computer science, so we have some knowledge about the topic.
Thank you also for the smart filter info :)
@spectralcascade
The news bar was a bit buggy in that version and had no importance at all.
We might replace it with an email system in the future.
@greendinogames
We'll keep working on the game and new versions will be uploaded on itch.io.
Maybe we could upload it on steam or another platform someday. But we don't know, yet.
@neuronezero
This is definitely something we want to improve.
We are planning to make the game more beginner friendly.
Unfortunately we had no time for that during the game jam.
@gentel
We are glad you like the game. We are aiming towards keeping it technical including configurations for hard and software. We don’t really know how to combine it with beginner friendliness yet.