Graceful Planet by

[raw]
made by for Ludum Dare 46 (JAM)

Press space to attach a rope to a planet and move it, preventing it from being destroyed. Arrow keys to move.GIF.gif

*I made the game a bit easier by making the planet's collider a bit smaller.

a game by https://twitter.com/3ago_

Ratings

Overall 614th 3.75⭐ 30🧑‍⚖️
Fun 576th 3.648⭐ 29🧑‍⚖️
Innovation 199th 3.911⭐ 30🧑‍⚖️
Theme 268th 4.148⭐ 29🧑‍⚖️
Graphics 744th 3.944⭐ 29🧑‍⚖️
Audio 573th 3.611⭐ 29🧑‍⚖️
Humor 1214th 2.841⭐ 24🧑‍⚖️
Mood 1091th 3.457⭐ 25🧑‍⚖️
Given 29🗳️ 15🗨️

Feedback

Gabriel Pittol
21. Apr 2020 · 17:50 UTC
Pretty nice. Liked the idea and the music and audio. Good job.
Thomalin
21. Apr 2020 · 17:53 UTC
Good game, I really enjoyed the music and the art. the mecanic is simple but really smart !
Dukebot
21. Apr 2020 · 17:54 UTC
Great game, even if it's very simple I enjoyed the gameplay so far, the idea it's very original and entertaining.
MrHassanSan
21. Apr 2020 · 17:54 UTC
Took me a few tries to get the hang of it, but what a cool twist on a bullet-hell game! And the planet was so cute the way it moved! I'm glad they're having fun while I'm SAVING THEIR BUTT FROM DESTRUCTION haha
the_martijn
21. Apr 2020 · 17:55 UTC
Wow, visually it looks very cool!
cowa
21. Apr 2020 · 18:00 UTC
Very cool looking game!

Gameplay is good, but too hard (at least for me). With a smaller hitbox on the planet, it would maybe work better.

Good job!
ZebraAtomica
21. Apr 2020 · 18:03 UTC
It's a really good, simple and effective game. Who would have tought that with so little you would withdraw my first 5*/5* ratings. How did you made the ball animation? You simulated 2D with a 3D ball or is it just programming? I only wish the spaceship was faster for more cheeky action, It looks like just 15 score is unachivable already, my highscore was 11 and at 10 you will certainly have low life. The auto aim+shoot made the game better than i was expecting. Nice work!

![unicorn spin.gif](///raw/254/03/z/329f4.gif)
Spice Cabinet
21. Apr 2020 · 18:04 UTC
It's a simple but very engaging idea! I enjoyed playing it! it took me a while to figure out that you could shoot the missiles though. Guess I shoulda looked at the gif a little harder
samsdevlog
21. Apr 2020 · 18:10 UTC
This is awesome. I think you truly captured what a Jam is all about with this one. You have a simple concept that is easy to pick up and learn, but makes for fun gameplay. The music is nice, and I love the overall aesthetic. Did you 2-D model things and crunch it down to look like pixel art? Or was it all traditional pixel art? The grabbing animation on the planet is extremely satisfying.
🎤
21. Apr 2020 · 18:11 UTC
@zebraatomica the ball has two sprites, the circle and the face. So I moved the face back a bit in the Z axis and change the rotation. I hope my explanation was good enough hahaha
🎤
21. Apr 2020 · 18:14 UTC
@samsdevlog it is all real pixel art, but I crunch it down a bit too, Thank you!
Abb1x
21. Apr 2020 · 18:15 UTC
Great Game ! The rotation of the planet sprite was great !
lootgrounds
21. Apr 2020 · 18:17 UTC
Nice game. Like the face of the planet and graphics. However the hitbox of the planet is quite big from my point of view and i can't just save it at the last chance. It could be much better if you will make hit box quite smaller.
Good job.
mmatt_ugh
21. Apr 2020 · 18:37 UTC
Sweet game, simple and solid mechanic. Graphics and SFX are a great touch too! it did feel overwhelming as sometimes I didn't really have a chance to move my little planet in time, but that's okay! I dig the back and forth of playing aggressive and defensive aswell.
leekanarchism
21. Apr 2020 · 19:03 UTC
Oh gosh, what a brilliant game! A very simple mechanic, but well-honed! With very little instructions I found I could get a good feel for the mechanics and strategy after a few rounds. The music and graphics are solid. I'll be back for some more later :D
DrewG8
21. Apr 2020 · 21:13 UTC
Honestly the is a perfect game. I love the planet's face a lot. The white ring is a great unobstrusive way to show health. Everything just works, great job!
Aaron Taube
23. Apr 2020 · 21:56 UTC
The visual effects were remarkably polished. I especially loved how responsive it felt to tether and drag the planet, it was really well done.
pke1029
25. Apr 2020 · 12:13 UTC
Simple yet fun mechanics. Really like the touch on the facing direction of the planet