Feed the Fire by Benjamin123
In" Feed the Fire", you collect coal dropped by enemies to fuel your "Master Flame", which must be kept alive at all costs! Use "W", "A", "S", and "D" to move, and click to shoot at your enemies.



NOTE: I STRONGLY RECOMMEND that you download this to your computer instead of playing it on WebGL, as it will improve performance.
Ratings
| Overall | 970th | 2.848⭐ | 25🧑⚖️ |
| Fun | 993th | 2.543⭐ | 25🧑⚖️ |
| Innovation | 967th | 2.674⭐ | 25🧑⚖️ |
| Theme | 474th | 3.727⭐ | 24🧑⚖️ |
| Graphics | 570th | 3.37⭐ | 25🧑⚖️ |
| Humor | 825th | 1.974⭐ | 21🧑⚖️ |
| Mood | 918th | 2.591⭐ | 24🧑⚖️ |
| Given | 22🗳️ | 0🗨️ |
Had an issue in webgl with UI covering the screen but if you go fullscreen it gets fixed.
I liked that there were upgrades between rounds.
Some more UI like HP would be nice.
I didn't hear any audio on the webGL version, but saw that you have that category available for ratings - Was there audio that I missed?
I managed to beat levels 1, 2, and 3, but I got stuck on 4. It was great that you let players retry from whatever level they died on - I ended up playing way longer than I would have if I had to start over every time I died! :)
Graphics are nice, simple but really great. Nice job with the FX.
The controls are correct. I didn't really notice a difference between the WebGL and the Windows build, but the game ran well on the WebGL build anyway. The only things are that I had no sound, neither in the WebGL nor the windows build and the option button did nothing.
The gameplay is correct, things are pretty intuitive. I couldn't beat the third or fourth level even after multiple attempts. It was a good idea to let the player retry from the last level.
Adding a way to use coal or reset how it's used after a gameover could help try different way of playing. I feel like it lacks a bit of feedback, reducing the size of entities is a really great idea, but adding a bit of screenshaking or anything else would help when you hit / get hit / when the flame is "under attack".
Anyway, great job there! o/