Hot Potato Parkour by ArrowTheFighter
Climb a treacherous mountain as you try not to Become a Hot Potato!!
WASD to move, Mouse to aim, Space to Jump, R to Re-spawn at last Pool, Esc Closes Game Try to get all 15 Potato Coins
| Youtube | https://arrowthefighter.itch.io/hot-potato-parkour |
| Original URL | https://ldjam.com/events/ludum-dare/46/hot-potato-parkour |
Ratings
| Overall | 1113th | 3.542⭐ | 26🧑⚖️ |
| Fun | 478th | 3.708⭐ | 26🧑⚖️ |
| Innovation | 1172th | 3.313⭐ | 26🧑⚖️ |
| Theme | 1784th | 3.375⭐ | 26🧑⚖️ |
| Graphics | 1982th | 2.938⭐ | 26🧑⚖️ |
| Humor | 316th | 3.72⭐ | 27🧑⚖️ |
| Mood | 1989th | 2.891⭐ | 25🧑⚖️ |
| Given | 30🗳️ | 2🗨️ |
Well done! <-- ;)
- An option to set the mouse sensitivy,
- Also some areas when you fall it's not available to go back to the game only wait to die to go back to checkpoint, in this cases I would suggest to put the red floor to die quickly or to kill the potato as well,
- I think that the Victory feedback of the quantity of the coins collected could be like the pontuation in Guittar Hero, giving a different feedback based in the quantity of coins collected, i think that if this suggestion were implemented the player could play the game again search for collect more coins.
- I think that you could show how many coins are in the map in comparasion with the quantity that the player collected, i say this for the same reason that I wrote i the previous topic.
About bugs, I only had the same problem that @megamiley had.
But, in overall I really liked the game, it was a great Idea, and the little "puzzles" keeps you focus on the game!