Keep It Alive by Edgar Quex

[raw]
made by Edgar Quex for Ludum Dare 46 (JAM)

game-cover.png

You must avoid obstacles and traps to survive until you reach the goal.

This game was made in Construct3 simulating Pseudo 3D techniques (It's not 3D)

Stage 1 Music

Sunlight by Lightblow From freemusicarchive-org

Stage 2 Music

The Disgraced Shrine by Mid-Air Machine From https://freemusicarchive-org

Sounds Taken from https://freesound.org

All the others things was maded by me

Edgar Quex eaquex@gmail.com

Ratings

Given 2🗳️ 5🗨️

Feedback

arzi
21. Apr 2020 · 08:36 UTC
I like the idea but playing with mouse was pretty hard.
LykaWolfie
21. Apr 2020 · 08:39 UTC
This is actually a fun arcade game! Thanks for making this! It's quite hard to play using a laptop and mouse tho, and some obstacles get vision blocked by the road itself
Pilarius
22. Apr 2020 · 13:25 UTC
Quick reminder to get more players: Use a thumbnail for your game. Otherwise your game is presented with this grey box. Some great Games are not played because of a missing thumbnail ... You can still change it by editing your submission page :)

![GreyBox.png](///raw/c26/8/z/32518.png)
mrpossoms
23. Apr 2020 · 17:29 UTC
The controls were definitely tricky. Would be much easier to have some key bindings too. Cool graphics though. Pseudo 3d is always sweet.
BlackMambaJesus
23. Apr 2020 · 17:37 UTC
Great game I really like the concept here. I think controlling the character could go a bit smoother. I also noticed that when making a jump and the camera goes under the track it is a bit hard to see the player and know what obstacles are coming.
graebor
25. Apr 2020 · 04:03 UTC
Nice job, though I definitely agree that at certain angles it was hard to see the holes in the track as they came up. The pseudo-3D is a neat method :)