Cyberail by TheZingThing

[raw]
made by TheZingThing for Ludum Dare 47 (COMPO)

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A puzzle game where you control a futuristic levitating train that is only able to move along it's tracks (which I guess counts as a loop) and must deliver passengers to the correct station. Controls and instructions are included in the game, which is played right in the browser!

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Tools used:

-Unity

-Blender

-GIMP

-LMMS

-SFXIA

-Audacity

Ratings

Overall 43th 3.98⭐ 27🧑‍⚖️
Fun 89th 3.84⭐ 27🧑‍⚖️
Innovation 203th 3.54⭐ 27🧑‍⚖️
Theme 304th 3.6⭐ 27🧑‍⚖️
Graphics 39th 4.24⭐ 27🧑‍⚖️
Audio 53th 3.88⭐ 27🧑‍⚖️
Given 10🗳️ 12🗨️

Feedback

Elbapotsnugg
05. Oct 2020 · 00:27 UTC
Wow great concept, execution and polish! Loving the style and it fits the theme super well! I got a bug on the first level where I went off the rails. Reloading fixed it though. Great game!
Zackavelli
05. Oct 2020 · 00:29 UTC
Awesome music and great tying the synth aesthetic all together. I wish the car itself moved a bit faster. Overall I dug the vibe.
StephanyeBlakely
05. Oct 2020 · 00:32 UTC
I really love the music and the graphics! This is a really good application of the theme and it is implemented very well. I wish the train did move a little bit faster, but the gameplay is still fun and engaging.
Nick Barrash
05. Oct 2020 · 00:43 UTC
Wow super polished. Great job
mjbelanic
05. Oct 2020 · 05:46 UTC
I loved the neon look of this game. The gameplay was great as well. It had simple mechanics and rules, but it employed them really well, and offered increasing challenge.
joonamo
05. Oct 2020 · 16:30 UTC
The art style is just amazing, easily the best looking game I've played in the jam so far!
David Hunter
05. Oct 2020 · 17:42 UTC
Very nice, a liked the neon glow style and the music.
SirRed
05. Oct 2020 · 19:38 UTC
Great music. Excellent puzzle design and introducing the new concepts with the levels. The shipping container I dont think was necessary as a challenge as the puzzles already made you think.
Roolow
06. Oct 2020 · 00:26 UTC
Great style. And well made, addicting puzzle design. I agree with @sirred that the game would've been fun even without the shipping container. Maybe if I could take two hits.....it was really frustrating to have to redo a puzzle when almost about to finish it. But I would play more of this, it was quite good!
Vadzim
06. Oct 2020 · 10:50 UTC
Awesome game! Interesting puzzles and pretty graphics. Litteraly taxi simulator in Night city
Convg
06. Oct 2020 · 12:09 UTC
Really fun and amazingly polished. The graphics looked awesome too and the sound was great. Awesome game, very addictive :smile:
Masaru
06. Oct 2020 · 12:40 UTC
It's the kind of game I'll play while listening a podcast or music, I like it a lot. If I had to find negative things, it'll be that the train could be slightly faster and the people slightly less flat, but I'm nitpicking. Great game.
Danae
06. Oct 2020 · 12:42 UTC
Great game, love the puzzles, and the graphics certainly give that Tron vibe!
jaoel
06. Oct 2020 · 13:37 UTC
A game with good puzzle mechanics and some interesting and challenging puzzles.

I would have liked to see some kind of indicator for which switch does what, as that was a little unclear at times.

The moving obstacles is probably my biggest complaint here, they didn't really add any challenge and only made me wait longer.
It was particularly annoying, after spending a long time on a level, accidentally bumping into an obstacle and having to do the level all over again.

The music and graphics are great and fit really well together.

Overall a really fun experience. Good job!
Bentebent
06. Oct 2020 · 16:37 UTC
I like the aesthetic and the concept. It feels a bit slow with the moving obstacles and they probably didn't need to be there to get the full experience but overall this was really fun, well done!
Ramble House Games
09. Oct 2020 · 03:59 UTC
Very impressive Compo submission. The game is well thought out and the assets all fit together beautifully. The difficulty isn't at all steep so the game is easy to get into. Well done.
dk5000p
09. Oct 2020 · 14:35 UTC
I advise removing the death mechanic, it just made the game frustrating to me and the core mechanic was this being a puzzle game. Sadly that detracted from an otherwise really cool game.
JUSTCAMH
24. Oct 2020 · 14:36 UTC
Hey, I played your game on stream! It was a ton of fun, here's the vod if you'd like to rewatch; https://www.twitch.tv/videos/780254814

Thanks for submitting your game!