Lunar Loop by Tom Stephenson

Browser Playable Here: https://tomstephensondeveloper.itch.io/lunar-loop
Overview
A small survival management game.
A lone astronaut stuck on a space station needs to maintain various systems and survive 15 Lunar Loops until a rescue mission arrives to take them home.
- Survival Gameplay
- Random Events
- Short Complete Experience
- Simple But Challenging




CONTROLS
Control | Keyboard and Mouse | Controller ------------ | ------------- | ------------- Move Left | A or Left Arrow Key | Left stick left Move Right | D or Right Arrow Key | Left stick right Jump | Space | A Interact/Repair | P | X Pause | Escape | Start Button
Let’s Bring The Community To Twitter - We should all follow each other!
I’m Tom, and you can find me on Twitter here:
https://twitter.com/DeveloperTom1
| Youtube | https://tomstephensondeveloper.itch.io/lunar-loop |
| Original URL | https://ldjam.com/events/ludum-dare/47/lunar-loop |
Ratings
| Overall | 213th | 3.97⭐ | 35🧑⚖️ |
| Fun | 415th | 3.667⭐ | 35🧑⚖️ |
| Innovation | 1016th | 3.141⭐ | 34🧑⚖️ |
| Theme | 789th | 3.636⭐ | 35🧑⚖️ |
| Graphics | 630th | 3.758⭐ | 35🧑⚖️ |
| Mood | 119th | 4.113⭐ | 33🧑⚖️ |
| Given | 11🗳️ | 18🗨️ |
I really liked the music. It was so fitting to the atmosphere and general theme. And I liked the gloomy atmosphere the color theme created. I didn't like the graphic "noise" effect - it got very tiring for the eyes after a while. But maybe it's just because I'm very tired after all the jam efforts and should be already catching up on some sleep and not playing jam games :wink:
Overall, an impressive solo work. You should be proud! Oh, and almost forgot - thank you for allowing the player to jump!
The wasn't too hard but was challenging and fun at the same time.
Graphics? There.
Music? There.
Sounds? There.
Atmosfere and feel? Hell yeah.
What I must apprecieate is, that the game ends before it runs out of juice. Good job.
Thank you all for taking the time to play the game and give feedback, I really appreciate it!! It's also nice to hear some of the smaller details and 'game feel' details haven't gone unnoticed ;)
Balancing the difficulty was a tough challenge, and I definitely agree that it's currently on the easier side at the moment! With more time/testing I certainly would have adjusted it more, although I'm glad it's not impossible to beat!
15 loops feels a little too long but the wide range of hazards is a nice touch! Good job!
Spoiler alert:
https://drive.google.com/file/d/1f5QYJ20wHiqXhD64h6EZtL_gyJ1DxTF7/view?usp=sharing
As a minor issue: It is a little too easy. Maybe water should replenish a little slower?
Overall it is a great entry!