Looty Loop by BitOfGold

You are stuck in an endless loop of Grind.
Go to places, Get the loot. Buy stuff to enhance your abilities. On a character video terminal.
Controls:
- WSAD or ZQSD- to move
- LMB - to fire. Hold button to auto fire.
About the game, post mortem
Every level (I managed to make 5 levels) is warped. The plan was to make a group/flocking AI that takes this into account (that you are closer the other way around) This proved to be much more difficult than I thought. But I learnt a lot about game AI! Making this game was really fun btw, because with the character/ASCII art graphics, I did not spend time (at all) with lamenting about how bad my pixel art skill is...
Over all, this was much less frustrating experience than most jams are, and I did finish a playable game in time!
- I used javascript and WebGL, Howler.js as a sound library. No other libraries. Every other thing is from scratch, I used some of my earlier library code, like vectors and some WebGL functions.
- The only "graphics" is an original IBM VGA (code page 437) font.
- Music is made with SoundBox.
- sfx is just my gf swinging a towel, slowed down. :laughing: Next time I will make all sfx like this :laughing:
- code compressed with terser
| Youtube | https://bitofgold.itch.io/looty-loop |
| Original URL | https://ldjam.com/events/ludum-dare/47/loopy-loop |
Ratings
| Overall | 434th | 3.763⭐ | 21🧑⚖️ |
| Fun | 427th | 3.658⭐ | 21🧑⚖️ |
| Innovation | 952th | 3.211⭐ | 21🧑⚖️ |
| Theme | 1320th | 3⭐ | 21🧑⚖️ |
| Graphics | 270th | 4.158⭐ | 21🧑⚖️ |
| Audio | 385th | 3.658⭐ | 21🧑⚖️ |
| Humor | 742th | 2.781⭐ | 18🧑⚖️ |
| Mood | 357th | 3.816⭐ | 21🧑⚖️ |
| Given | 7🗳️ | 10🗨️ |
I did run into some interesting issues where I was running into invisible walls, and the characters seems to jerk around a bit if shooting while moving, but nothing game-breaking.
Overall good job!
Anyway, good job!
The enemies get stuck a lot, but other than that the game seems pretty well polished. Great job, I enjoyed it!